[1/18/20] Updated to work with the current patch. Please re-download!
Hey guys! I finally updated this mod! I decided to kind of rework it a bit, giving sims multiple rankings and changing some text, so that it feels a bit more real. I have given the cult a name instead of being a vague "religious movement" so that everything is more cohesive. The cult is now called "Plumbology" (like plumbob and scientology mashed together) and basically runs on the idea that they are living in a simulation and must please "The Player" a.k.a. you, in order to be free. There are two member levels/ranks right now (named after crystals since plumbobs are diamonds) but I plan to add more in the future, and give each rank their own abilities. I would also like to give the option to start a different cult (of a more sinister nature) but that will have to wait for now. Now let's get into this...
How This Mod Works
To start a cult, simply click on your active sim and select "Start Plumbology Cult".
Then they will receive the "Plumbology Cult Leader" gameplay trait and will now have a cult menu pop up when you click on other sims.
You can now "Talk About Plumbology", "Recite Plumbology Creed", and/or "Invite To Join Plumbology".
If you are successful in getting a sim to join the cult you will get a happy moodlet/buff and so will the other sim. The other sim will also gain the "Plumbology Recruit" gameplay trait.
If the other sim does not want to join (likely due to not knowing you well or not in a good mood) they will get a bit tense, but nothing will show up for your sim.
You will then be able to "Explain Ranking System" to your recruits or if you decide they are no longer recruit material, you can kick them out.
Recruits can "Request More Information about Plumbology" but don't have many other cult interactions other than asking to be accepted as a member, which may or may not go well. For a recruit to become a member you can simply use the "Accept Recruit as Member of Plumbology" interaction whenever you wish, but it is more fun to start a "Cult Initiation Ceremony" found under social events.
This event is a goaled event with the main goal being to accept at least one of your recruits. Of course, you could do the event without goals and do whatever you like, but you'll miss out on the cash rewards.
Once you accept a recruit, they will be given the "Plumbology Member (Ruby Rank)" gameplay trait. This trait unlocks new interactions such as "Praise Plumbology Leader". They can also now "Explain Ranking System" to recruits and ask other sims to join the cult and help it grow as well. They will also treat the cult leader as a bit of a celebrity and be "in awe" when in their presence.
Cult leaders can use "Ask For Offering" (yes you will actually get money), "Mentor in Plumbology", or "Promote to Carnelian Rank" on "Plumbology Member (Ruby Rank)" members whenever they want.
If you promote a member, they will then gain the "Plumbology Member (Carnelian Rank)" gameplay trait and also be able to mentor lower rank members. You can also demote these members (making them sad) whenever you like, should they do something against your wishes.
You can give a lot the cult headquarters trait and sims with the cult member trait will spawn there wearing the grim reaper robe.
You can also start a cult meeting once you have members (need city living for the goaled event to work) where goals include giving a speech at the podium (like a sermon) and asking sims for offerings etc.
I hope you guys enjoy this update! Let me know what you wish to see added to this mod!
French- Now included (Credit - Candyman Gaming)
Alternative French Translation- https://www.simfileshare.net/download/1472105/ (Credit - Maia Game)
Brazilian Portuguese- http://www.mediafire.com/file/vwh1vy62dwzopk7/%255BPimpMySims4%255D_Cult_Mod_V18.104.22.168_Tradu%25C3%25A7%25C3%25A3o_ptbr_by_flavia_santos.package/file (Credit - Flavia Santos)
Chinese - https://www.simfileshare.net/download/1506883/ (Credit - Gypsytie)