Planning a 3d Illustration from a Concept
As I get ready to start creating the 3d assets for the illustration I'm currently working I'm reminded of the importance of having a game plan. I think a lot of times people don't know how to tackle a bigger project and so they think, "I'll just jump in and figure it out as I go." This is a classic mistake.

Veterans who do this work know the importance of planning because they've tried it the other way before. And they probably have stories to tell you about how they thought they could handle things and then crashed and burned on a project. I know I have plenty of stories of my own to share, but maybe another time. ;-)

So before you take on that next big project you've been looking forward to working on, make sure you start off on the right foot by watching this video. I walk you through how to plan the project by breaking it down into manageable pieces, how to determine what can save you time, and I'll have some info about my personal thought process and the workflow I'll be using for this illustration as well.