Prototype: Murakami Progress #05 (November 2014 #OneGameAMonth)
Cross-posted from my blog: Here’s a quick update: I fixed the buttons from last time. I’ve also improved the camera animation to react more quickly. Similar updates has been made to the menus as well. As mentioned earlier, point & click puzzles will be next. While I’m working on Bacon Game Jam, there might be a mysterious post that claims it’s automated. That’s the playable build of Prototype: Murakami! Now that the game is in a testable state, I’ve configured the automated system to post publicly to this blog. The prototype is, well, in super-early state, but it should bring better context to these development updates.
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