Reference and Representation: An Approach to First-Order Semantics
 
Here is my latest game! I call it "RAR" for short. It is about a caveman.

RAR is kind of a small game but it is also very heavy in its own way. For example, the title is extremely long. Next month I will be releasing a game called An Evening at the Ransom Woodingdean Museum House that expresses the same number of ideas that RAR does in twice as many words, even though its title is one word shorter than RAR's is.


In the near future I will be sending out a beta version of AEatRWMH to those Patreo-friends who qualify. Also I need to send out an annotated source code to the source code tier Patreo-friends of RAR! Thanks for reminding me!