The road to v1.0
Before I go into the roadmap, I just want to reiterate how grateful I am to every fan and pledge of the game.  Everyday, I wake up and can't wait to check the discord server and my patreon messages.  I always look forward to reading your kind words and comments about the game.  Your support has really kept me going.  For the past year, I've been working on Academy of Fetishes daily, and it's grown to be over 300k words long.  To put this into perspective, the average length of a novel is 90-100k words.  

Most games on patreon don't have a true ending.  They just kind of fizzle out and die when the developer gets tired or has an unexpected life event.  I don't want Academy of Fetishes to be one of those games, I want it to have a true ending.  To reach that goal, I've decided to share a rough roadmap of what I've got planned for 1.0.  This roadmap may not be in order, and because it's rough, it may grow or shrink in some ways, but I'm trying to think of it as a minimum list of content.  So, here's what I've got planned in the future:

- A milking table scene

- Human pony riding scene

- Even more farm week content

- A "future week": That is, a week that's weeks or months in the future, where everyone is extremely perverse.

- Multiple scenes in the future week, including an all out orgy

- I want to smooth out some characters' corruption progress and story arcs

- I want to comb through the existing game and drop hints and clues to the ending

- An ending revealing AB and the students' future

These last two need some explanation.  For a very long time, I've known who AB was, but I've never told anyone about it.  But to be completely frank, I'm afraid it might be a really lame idea.  One of the things I love about patreon is it allows me to get feedback and shape ideas before I put in all the effort of implementing them.  In my mind, the ending should be no exception.  So, in the next couple of days/weeks, I plan to post polls for pledges to give feedback on the ending.  If my ideas are universally despised, I'll shift the narrative accordingly.  Or maybe someone will come up with an idea that's even better than mine.  That's one of the things I love about feedback: When you can bounce ideas off of someone, you often come up with something better than either person could come up with alone.  

As always, let me know what you think.  I love chatting with all of you.