Roguelike Simulator
 
Release post

I found a very tiny game engine/editor that I liked, and I wanted to make a very tiny game with it!  So I spent the day making a condensed version of NetHack.

This engine has zero programming, for a much lower value of "zero" than I have ever seen before, which sure made things interesting.

Give it a whirl!  It's only a few minutes long.

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