Room #3 (January 2017)
 
This third room tile is based on the suggestion of Craig Clark - who has requested a geomorph with a mechanical/clockwork theme.

So the main features of this one are:

  • a wooden capstan (and a small slave pen for the 'workforce')
  • a large lever (maybe to lock the mechanism in an on/off position?)
  • an open pit (with huge gears inside)
  • a couple of hearths/forges.

What function it performs, and how it all works is left to your own imagination - though I assume it's part of something that the PCs will probably want to shut down ;)

And, as always, all of these maps are being collected in THIS ALBUM , as well as being available over on GOOGLE DRIVE .