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Schrödinger's Litterbox: A screenless Vibration Glove Game
On this years' Train Jam I made a new experimental controller game together with my friend Veve Jaffa  called Schrödinger's Litterbox. The train ran from Chicago to San Francisco and is called the California Zephyr - a highly recommended route if you ever come that way!

The game uses a touch panel and a vibration glove as controls, and doesn't make use of a screen at all. The idea is that you are trying to find an invisible cat sitting somewhere on the table, and when you're close, it starts purring with joy through the vibration motors. 

I've posted the detailed behind-the-scenes post and source-code post separately, check them out if you're in those tiers (or above :)). 

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