Screenshot from the past
Okay, so this screenshot is from work I've actually completed tonight, BUT, when Zach and I first started making this game, I'd put together an example picture that looks almost exactly like this. Granted, this level doesn't have a background yet. Still, it's cool to see it in action.

The bandit levels were some of the first I'd made. And now, after a few weeks of tweaking with them, I've finally got them and their respective enemies at a good place. I was even messing with my first quest in the game. It's sloppy but works. I want to make a journal to keep track of them (in the game). Hopefully, I can get that to work.

What else...oh, as you can see, the main character is holding a stick. Yes, a mighty piece of wood. This is going to be the default weapon that you start the game off with. Ideally, you'd hope to have something better at this point in the game, but considering I throw him in each level I'm testing in his barest form, sometimes, it's kind of hard to kill most of the enemies in this level.

I know I've been slacking this week on posting, but I will try to do better next week. My current class is somewhat difficult. Databases...such fun. Anyways, I'm planning on posting the next part of the Witch tomorrow. It's done, I just have to do an art piece for it.

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