(Up) = (down) B20C-0000-006A-9AD0
My attempt to build an upside-down Mario level. It's kind of not that interesting in execution because there's not usually many jumps, platforms, or obstacles on the ceiling of a Mario level? But I think it does look fairly convincing, at least.
Thwompin' 2: Electric Boondoggle 0C34-0000-007A-8F63
Fran liked my first Thwompin' level, so I took the Thwomp permutations a little further, while limiting the weirdness enough to result in a playable level. There are some fun Thwomp tricks here, like having to use them as platforms, and my favorite: a stack of Thwomps with springs on them.
I tried to make an upside-down Mario level, and this is my even less successful attempt at a level rotated 90 degrees. Again, I think it looks kinda like what it's supposed to be...