September 2016: One on One Mentorship
*Deadline to sign up is August 29th at Midnight PST*

-Create a tangible goal to work on for the month. (Whether it's an environment, study, prop, material, lighting, toolset, etc.). Once you've committed to something, we'll only stick to that.

-We'll than create a schedule based around that. That schedule will include two weekly events, that you can either video chat, email or send through messenger: 

  • 1 Check-in on Wednesdays or Thursdays to see the progress of your work and give any applicable feedback or ask questions. Doesnt have to be in a presentable state

  • 1 Saturday morning (7 AM PST) submission where you'll present your works current state. I'll do more in-depth breakdowns of what you have, talk about possible next steps and (if applicable) paint overs or image breakdowns. If possible, through video conference or messenger chat. That will happen either Saturday or Sunday.

Ideally, by the end of the month, you should have something that can be portfolio worthy or working you towards one. Depending on the type of goal, it's okay if it isn't totally portfolio ready. If you learn somethings that you can apply in future portfolio pieces, that's just as valuable! It all depends on how much you put into this.

Tier Benefits
Pledge $0 or more per Monthly Mentorship
Pledge $0.01 or more per Monthly Mentorship
Patrons Only
Pledge $125 or more per Monthly Mentorship
4 of 7 patrons
One on One Mentorship Program

-This covers one month of mentoring. Ideally, you should have experience with 3D art creation and/or a portfolio already. This is for those who are earnest and determined to put in the hard work that's necessary.

-We will work one on one finding out what type of project works best for you but also what you're enthusiastic about. We'll set a tangible goal for the month that you will work towards. That will include bi-weekly check-ins, that will be communicated via video chat/email/messenger.

-This will give you access to documentation. Whether it's tutorials, tips and tricks, "how to" processes, paint overs or other supplemental written material and images.

-This will also include one on one demos that will be applicable to your goal for the month. Livestream and/or video format.

-This process does not guarantee you a job in the industry. It will improve your overall art skills, your portfolio, understanding of visual language for games, how to problem solve solutions in development and give you methods of thinking to help make you and your work standout.

-Please contact me directly before signing up so we can chat and go over a preliminary idea for a schedule and expectations.

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