Submission Guidelines & Questions for GM Interviews!
 
For submission guidelines, please see the Interview Masterpost! 


>Game Designer Interview

In addition to the initial info needed for every video (see the masterpost guidelines) let us know:

What is/was your job on staff?

What style and genre is your LARP?

RULES

1. What is the most important thing to keep in mind while writing rules? 

2. Do you base rules off of an existing system or do you completely write your own? 

3. What style of rules do you use? (Heavy? Light?)

4. What do you like and dislike about them? 

5. If you could change anything about the rules, what would it be?

 6. When you revised your rules, why did they need revision? 

7. What type of rules system would you want to play in and why? (what makes rules systems stand out to you?)

8. What approach do you take to writing combat or magic mechanics?

9. What approach do you take to writing social mechanics?

10. What do you hope to accomplish for the player experience with your rules system?


LORE/STORY

1. How do you start to create your world?


2. Where do you draw your story ideas from?


3. How do you maintain your world history? (Keep the history up to date)

4. What resources have been useful to you in building your world?

5. What factors contribute to world-changing events? Is it plot-driven or player-driven, and how important is that in your games?

6. What is the most important thing to keep in mind while writing plot/story?

7. How do you handle the management of personal plot lines when there are many (over 15) players, while keeping the overall story arc cohesive?

8. What do you do to ensure that each player feels that their character is useful or valued during encounters/events?

9. How does writing for larp differ from other types of story writing?


GAME PRODUCTION/ORGANIZATION


1. Can you describe your first experience staffing a larp?


2. How would you describe your larp production?


3. How many people are on your core team? What are their responsibilities?


4. Would you explain the production of a single event/game from start to finish?


5. What are some of the most important aspects of a successful game production?


6. What are some production nightmares you’ve run into? How did you handle them?


7. What story problems do the players most often present you with? How do you handle them?


8. How do you keep people excited about your game in between events?


9. What are some things you look for when searching for a game site?


10. Are there any time management or production management tools you use for running your larp? (ms project, facebook, help desk etc, excel,)


11. How do you handle real-world money transactions for your larp?


12. How do you handle the stress when the game deadlines are approaching?


13. Do you run AGPs (After parties/debriefing events) for your games? Why?


14. Does your game have insurance incase of injury or accidents? How did you choose the insurance?



PLAYER MANAGEMENT


1. What logistical problems do the players most often present you with? How do you handle them?

2. How do you handle situations in which a player has been made uncomfortable or triggered by in-game events?


3. How do you handle a situation in which a player has been made uncomfortable or triggered by out-of-character events?


4. How do you handle player conflict?


5. How do you handle a player who is having serious character bleed?


6. Do you have a certified mental health professional on staff? Why or why not?

7. How important do you think mental health awareness in general staff is when dealing with players?

8. How do you accommodate players who have physical disabilities or chronic illness/pain? (How have you done it in the past?)

9. How do you accommodate players who have mental disabilities or mental illness?

10. Do you actively strive to establish trust between staff and players? Why or why not?

11. How do you establish trust between staff and players?

12. What is your policy on reports of harassment?



AND BEYOND


1. What do you know now that you wish you had known when you started?


2. What is your favorite part about staffing a game?

3. Do you have a single most rewarding experience as game staff? What was it?

4. What would be the first thing you recommend someone do if they want to start their own larp?


5. What would be your overall advice for someone starting their own larp?