Tannhauser Q&A: Truly a Labour of Love of Explosions
A few days ago, I put out a call to space game devs to write me if they wanted me to do a Q&A for their game, since I need to overcome my anxiety about writing Q&A questions, and forcing myself to do it would be a massive step in the right direction.
Space Game Junkie
Check out my Q&A with the developer of Tannhauser!
Brian Rubin (Space Game Junkie)
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