We had sort of a strange schedule last week due to my computer issues and then some rendering issues. With any luck, this week's schedule will closely resemble the below:
- Today, Monday May 1st: A Wild Game Appears! - Meganoid. A Spelunky-esque platformer made by a single man in two months.
- Wednesday: Glass Breaker Devlog #8 - EVERYTHING has been overhauled. New upgrades, synergies, achievements, enemies, graphics, scoring system, player rankings, levels, difficulty system, and countless other improvements.
- Friday: A Wild Game Appears! - Crawl. An insanely fun multiplayer dungeon crawler where three ghost players are constantly trying to sabotage a fourth, who is the only human. One of the funnest party-style games we've played in a very long time.
When our Glass Breaker devlog goes up this week, $10+ patrons will also get access to the Glass Breaker Devlog Write-up, which will be fairly beefy this time, going into detail about all the changes that have been made since our last devlog a month ago.
As always, thank you for your support of Game Soup! <3
Ed (& Joe in spirit)