New release is out! Get it at the blog:
You can find links and release notes there, but I wanted to copy over some thoughts that will be relevant to patrons, plus a question.
So, this release... I think it's a pretty good broad update, with a ton of content of many different types. However, I think that it should be better. There were a few ideas I didn't implement, patrons made some good suggestions that weren't easy work, and there are some potential improvements that I have in mind.
Therefore, I think I'm going to break my usual pattern with this one and put out a version 0.55.3 later with expanded content. I feel this is better than trying to flesh that stuff out into its own update (it'd be too small) or put it off until version 0.56.0 (it'd over-extend the dev period). Hopefully this is the best way to maintain momentum and people enjoy the new content, which I'll try to list carefully so everyone can find it specifically.
Until then, enjoy! I don't intend to change the balance of current events, but new opportunities in the update might change what choices you make, so I'd suggest keeping an earlier save.
Completely unrelated: has anyone seen Crimson Gray show up anywhere lately? Recently it's started selling an unusually high number of copies and I can't figure out why. The analytics show direct navigation from Steam instead of outside links, but I wonder if a YouTuber or somebody covered it. I figure there must be some reason it's suddenly selling like a new game again.