Gamers With Jobs
I watch Connor's knife sink into the wolf's flesh, silencing it with a muted yip. A red dot fades from the radar, but there are still six or seven more. Each indicates a wolf running in circles around me. I wait, completely relaxed, not at all worried, until the camera shifts and the game prompts me.
To the Point
A new analysis on GamersWithJobs, wherein I compare Assassin's Creed 3 and Destiny to illustrate how a game's activities and mechanics should work towards a unified gameplay vision.