Transforming the Default Shader into a TF Shader

Hi all!

Quick and short video on how to take the default shader that comes when you create a jit.gl.shader object, and modify it to work with a jit.gl.tf object.
Can be used as a layout to start working on your own Particles Systems.

Part of my preparation for tomorrow's workshop. I will make some of the content leak here into the Patreon : ) 

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