So as you can see, I'm still hard at work on this 2D dogfighting game made with LÖVE! Progress is pretty steady and I'm having a blast but the game is not ready to be released just yet!
Instead of releasing this week-end, I shall release it next week-end! And this time, no more postponing! Until then, I shall add features, make sound, find a title, try to make a main menu and maybe a settings menu.
I'm also considering working further on this project after this release and making a retail product out of it over 4-6 months. I'll let you know about that!
Meanwhile, tomorrow there will be the weekly recap in which I will write more about this project why it's taking so long and where it's going! And Tuesday, there will be the Doodle Insights #4 which will be the last part on the Procedural Dithering effect!
Thanks for reading, have a good one!