Violetta walking animation
 
From the Shards game prototype.

Speaking of game development, after rooting around the stuff I've worked on for stuff to post, I've been feeling that gamedev itch again and have found tools which allow me to program games almost entirely hands free.


This is helping my mood a lot because comics and games are the two things I've always wanted to work on most. I have a game idea that I'm working on that I can play entirely with my head tracker as well. It's still very early in development, but there's enough implemented to give a good idea of what I'm aiming for, which I'll reveal in the next post. :)