We Can Once More Ascend
The 200 Word RPG contest entries are closing this week, and Senda finally got hers in! Sure, the requirements for the actual contest are plain text, but that doesn't stop us from sharing it out to you nicely, now that it's been submitted. This is a sneak preview of next week's episode where Emily and I decided to see if it actually plays once I'd already sent it in.

This game is a story about overcoming fear. The design conceit is that you can't die/fail, but you can fail to control your fears, and they make everything harder and worse. It was inspired by folklore, legends, and Imogen Heap's Minds Without Fear, as well as the personal journey I am still on. This layout was created by Phil Vecchione (thanks Phil! You're my other favorite co-host!).


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