Weekly Report, May 8 - 14, 2017
 
Hey patrons! I threw my back out on the first day of the week, which kind of sucked! It severely messed up my workflow for the first half of the week, but I got to miss a bit of my day job, which was pretty refreshing!

Even so, this week ended up being very productive, though without those few days I'm still not where I would like to be. 

Onward and upward. Here's the report.

Monday, May 8 - LIFT WITH YOUR KNEES NOT WITH YOUR BACK. LIFT WITH YOUR KNEES NOT WITH YOUR BACK. On a more (less?) serious note,  I decided that we need to overhaul the entire goddamn economy, in order to make the domain-level game work. Debated switching the campaign chassis to ACKS, decided against it for now. 

Tuesday, May 9 - Spent the day convalescing. I'd like to take a moment to make a shout-out to my girlfriend, who is truly amazing and awesome and I honestly wonder if I'd still be doing this without her around. Thanks, honey!

Wednesday, May 10 - Started working on adding more trade goods/making the current trade goods make more sense. It's hard work, but we've needed more trade goods for awhile now. Gotta be finding something in all those bandit lairs besides ingots and furs. Besides, I want caravan raiding to be a very real possibility...

Thursday, May 11 - Session 69! Also finally got around to organizing poisons some. linkkb, you can finally rest easy.

Friday, May 12 - Updated Carousing and Breaking & Disabling Shields rules to reflect current usage. Worked on Character Upkeep as the first part of the Character Upkeep expansion.

Saturday, May 13 - Day off. Went to the Whole Earth Festival in Davis. It's pretty dope.

Sunday, May 14 - Working on redoing poisons to match feedback from last round of comments.

Thank you for your continued support. See you next week!

- DM