Why The Witcher 3's sprinting NPCs Is Important
It seems I was not the only one to be excited about NPCs in The Witcher 3: Wild Hunt allowing their pace to be set by the player. We've all been there. Many roleplaying or action games feature quests in which a non-player character must be followed.
Why The Witcher 3's Sprinting NPCs Are Important
In my review, I praised the fact that The Witcher 3 allows you to make NPCs run when you run, turning "follow the leader" quests into something fast paced. Here, I contextualize this praise, explaining why it's such a crucial step in making videogames better for players.