XCOM: Long War Impossible Season 4, Episode 5: Tactical Advantage
 
XCOM: Long War Season 4 has begun! After Spec Ops, we gotta make it even more challenging, and I'm aiming for it by adding the Green Fog and Absolutely Critical to the mix, to guarantee faster tactics, with even more risk at stake with every decision!

I'm also going to put more focus on explaining tactics to be used by me under thsoe extreme conditions, with the help of in mission tactic displays.

I'm also having a personal goal of not losing anyone in the campaign, tough I don't personally have high hopes for that happening before pigs fly and hell freezes over!

If you want to join the game, let me know in the comments, and I'll add your trooper to the list!

Difficulty: Impossible
Second Wave: Red Fog, Itchy Trigger Tentacle, Friendly Skies, Commander's Choice, Miracle Workers, Green Fog Perfect, Information, Absolutely Critical, Hidden Potential, and Aiming Angles
Other changes and mods: PSI chance fix, EXALT Explosive fix, VR training module, Air Game interception time fix, Pistol Arc Thrower, and Rookies With Shotguns!
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