Puck Loves Gamesis creating Games and Art.
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Supporter - with SOURCE FILES
All of the previous rewards, plus:
- Access to the Source Files used in shader/effects tutorials
- Access to exclusive Discord channel for tweaking and sharing shaders/effects
Includes Discord benefits
About Puck Loves Games
I'm Edward del Villar, a game developer and animator from Australia.
I love games. I especially love the art that goes into making games.
What I do.
I make shaders, effects, models and animations for games. Sometimes (very rarely) I even make Youtube video tutorials.
Your support will allow me continue to appreciate the art of games, mostly through creating shaders, effects, 3d models, textures and animations. My focus is on non-photorealistic rendering, so anything cartoony, stylised or painterly, but I may also touch on game systems and code, primarily in the Unity game engine, but eventually in UE4 as well.
What you get.
Become a supporter at the $5+ level and get access to the source files and Unity Projects used for my shaders and effects. (Shader files editable in Amplify Shader Editor).
More and more I will be creating GAME ASSETS, such as 3d models and textures for my personal game project, which is based in a fantasy setting. So expect weapons, monsters and castle environments.
These assets are yours to tweak and use in your own game projects.
I do NOT currently support the Scriptable Render Pipelines (URP or HDRP), only the Built-in Render Pipeline. I intend to start supporting it eventually, but I cannot guarantee any of the effects or shaders will work in these pipelines.
You can see a list of all current assets available to patreons here:
My longer term goal is Heartwood (working title), a third-person melee-combat exploration/adventure game that I'm currently developing. Most of my art and game tutorials will be taken directly from the development of Heartwood.
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