Reckless Driver started out as a small Unity game back in 2009 with inspiration from Microsoft's Midtown Madness. The game is fully modifiable, meant to follow what the community has wanted to mod a game, from easy model creation, to quick imports into the game. It's a modder's dream!
With years of demos, development, sleepless nights, and coffee at 3 am to keep chugging along, Paul Lipovits created a modifiable game to continue the racing game genre's community. The game is meant to be a relaxed light-hearted arcade racer, being fun at heart. The dream has since become a reality! Join us and support development!