Dreameater Games is creating Rizzo Island: A Video Game Tribute to My Late Uncle Tom
3

patrons

$39
per month
Here is the demo for the game: Rizzo Island Demo

This is a project with one goal: make a game dedicated to my late uncle Tom Rizzo's music

Background:
My Uncle Tom Rizzo died in 2016 and he left a lot of his music behind. While his music career wasn't as successful as he wanted it to be, I thought it would make great video game music for a game dedicated to him. I always liked the Dreamcast console, but was never good at coding. When I heard about the awesome guy Mankrip who ported the Quake engine to the Dreamcast, I was ecstatic! However, my joy was short lived as I realized that this port, while miraculous, wasn't able to bring my vision fully to life. I have been working for 1 year on the project with vanilla makaqu and it just can't give my true vision of the game. I then decided to switch development over to Dreamplaces, because it had more features, but that proved difficult as well. There are very few 3D indie games for the Dreamcast and I feel like if we improved upon this engine, we could make it much easier for people to make Dreamcast games!

Style:
As you can see, the textures in the game are simplistic. This is on purpose because, in t5he beginning, the Makaqu Quake engine was not up to par with modern standards and had blurry images. That's why I decided to take a minimalist approach to the aesthetic instead of trying to make it look advanced as possible. It also allows for faster game development and the illusion of better rendering! We have, however, heard that the legendary Shuouma is currently porting the Makaqu and Quakeworld engine to Dreamcast, and we plan to use that engine as soon as it is released.

The Project Requirements:
I need a bit of funding to pay for the coders and the model makers. I can design every level, and have even made a demo level to test how far I could push the vanilla Makaqu engine, but it is not as crisp as I'd like it to be. However, like I stated before, Shuouma is currently porting the Makaqu engine to OpenGL for Dreamcast, so everything is looking good now on that front. However, my QuakeC coder and my 3D modelers and artists need to get paid, and this is currently the best way I can afford to while earning my wages at my other job.

Game Story:
Tom is flying over the ocean, looking for a great place to chill, when suddenly, WHOOPS!!! He's fallen out of his Psychedelevator! Now he needs to hop from island to island to get back to where it crashed to before it fell out! Help Tom platform his way across various islands in an attempt to get back home! Whack enemies with your surfboard to get them off your back, find each key to unlock the tunnel that leads you to the next island, and visit places like a lost temple, a volcano island, and many others!

Currently on the team:
David Croshaw - Project head, game designer, level designer, environment artist
Trym Horgen - 3D modeler and animator
Tom Nichols - 3D modeler and animator
Nahuel - QuakeC Coder
Patrick Sherry - Debugger/Game Tester
Tim Mask - Debugger/Game Tester

Special Thanks to:
My Aunt - For giving me permission to make this.
Mankrip - Original Engine Programmer (The best guy around!)
Shuouma - For making the new engine
My Dad - For giving me a lot of inspiration
My Mom - For putting up with me!
All those on the DCemulation Forums, Dreamcast-Talk Forums, and Reddit
Thank you to all our backers and I hope you support this project!
Tiers
The Beach Bum
$5 or more per month 0 patrons
Can't pay too much? That's okay! Tom was a beach bum at one point too! You can get updates on the project and give feedback suggestions on what you think!
The Average Beachgoer
$10 or more per month 1 patron
Hey, see you next summer when it gets warm again! With this tier, you get all the previous tiers rewards, plus the song Smile by Tom Rizzo himself! You will also get access to videos of our latest game builds!
Surfer Dude
$20 or more per month 0 patrons
The waves look knarly today dude! Get all previous tiers rewards, plus one of Tom's entire albums for digital download!
The LifeGuard
$30 or more per month 1 patron
Your saving us from the rapid waters that is the projects budget! You get all previous rewards, plus the entire digital 3 album collection of Tom's music!
The Rich Surfer Kid
$50 or more per month 0 patrons
Dad payed for your surfboard, but that doesn't mean you are any less of a surfer with your awesome skills! All previous rewards plus a Rizzo Island game patch
The Pro Surfer
$100 or more per month 0 patrons
You splash away the competition with your tubular skills! Includes all previous rewards plus a t-shirt!
The Big Kahuna
$200 or more per month 0 of 5 patrons
Everyone knows your name! There isn't a surfer in the world who doesn't look up to you! Includes all previous rewards + your name in the credits, Physical releases of all of Tom Rizzo's Albums and a signed physical copy of the game.
Goals
$39 of $300 per month
Able to hire modeler(s) to model and animate for the game.
1 of 6
Here is the demo for the game: Rizzo Island Demo

This is a project with one goal: make a game dedicated to my late uncle Tom Rizzo's music

Background:
My Uncle Tom Rizzo died in 2016 and he left a lot of his music behind. While his music career wasn't as successful as he wanted it to be, I thought it would make great video game music for a game dedicated to him. I always liked the Dreamcast console, but was never good at coding. When I heard about the awesome guy Mankrip who ported the Quake engine to the Dreamcast, I was ecstatic! However, my joy was short lived as I realized that this port, while miraculous, wasn't able to bring my vision fully to life. I have been working for 1 year on the project with vanilla makaqu and it just can't give my true vision of the game. I then decided to switch development over to Dreamplaces, because it had more features, but that proved difficult as well. There are very few 3D indie games for the Dreamcast and I feel like if we improved upon this engine, we could make it much easier for people to make Dreamcast games!

Style:
As you can see, the textures in the game are simplistic. This is on purpose because, in t5he beginning, the Makaqu Quake engine was not up to par with modern standards and had blurry images. That's why I decided to take a minimalist approach to the aesthetic instead of trying to make it look advanced as possible. It also allows for faster game development and the illusion of better rendering! We have, however, heard that the legendary Shuouma is currently porting the Makaqu and Quakeworld engine to Dreamcast, and we plan to use that engine as soon as it is released.

The Project Requirements:
I need a bit of funding to pay for the coders and the model makers. I can design every level, and have even made a demo level to test how far I could push the vanilla Makaqu engine, but it is not as crisp as I'd like it to be. However, like I stated before, Shuouma is currently porting the Makaqu engine to OpenGL for Dreamcast, so everything is looking good now on that front. However, my QuakeC coder and my 3D modelers and artists need to get paid, and this is currently the best way I can afford to while earning my wages at my other job.

Game Story:
Tom is flying over the ocean, looking for a great place to chill, when suddenly, WHOOPS!!! He's fallen out of his Psychedelevator! Now he needs to hop from island to island to get back to where it crashed to before it fell out! Help Tom platform his way across various islands in an attempt to get back home! Whack enemies with your surfboard to get them off your back, find each key to unlock the tunnel that leads you to the next island, and visit places like a lost temple, a volcano island, and many others!

Currently on the team:
David Croshaw - Project head, game designer, level designer, environment artist
Trym Horgen - 3D modeler and animator
Tom Nichols - 3D modeler and animator
Nahuel - QuakeC Coder
Patrick Sherry - Debugger/Game Tester
Tim Mask - Debugger/Game Tester

Special Thanks to:
My Aunt - For giving me permission to make this.
Mankrip - Original Engine Programmer (The best guy around!)
Shuouma - For making the new engine
My Dad - For giving me a lot of inspiration
My Mom - For putting up with me!
All those on the DCemulation Forums, Dreamcast-Talk Forums, and Reddit
Thank you to all our backers and I hope you support this project!

Recent posts by Dreameater Games

Tiers
The Beach Bum
$5 or more per month 0 patrons
Can't pay too much? That's okay! Tom was a beach bum at one point too! You can get updates on the project and give feedback suggestions on what you think!
The Average Beachgoer
$10 or more per month 1 patron
Hey, see you next summer when it gets warm again! With this tier, you get all the previous tiers rewards, plus the song Smile by Tom Rizzo himself! You will also get access to videos of our latest game builds!
Surfer Dude
$20 or more per month 0 patrons
The waves look knarly today dude! Get all previous tiers rewards, plus one of Tom's entire albums for digital download!
The LifeGuard
$30 or more per month 1 patron
Your saving us from the rapid waters that is the projects budget! You get all previous rewards, plus the entire digital 3 album collection of Tom's music!
The Rich Surfer Kid
$50 or more per month 0 patrons
Dad payed for your surfboard, but that doesn't mean you are any less of a surfer with your awesome skills! All previous rewards plus a Rizzo Island game patch
The Pro Surfer
$100 or more per month 0 patrons
You splash away the competition with your tubular skills! Includes all previous rewards plus a t-shirt!
The Big Kahuna
$200 or more per month 0 of 5 patrons
Everyone knows your name! There isn't a surfer in the world who doesn't look up to you! Includes all previous rewards + your name in the credits, Physical releases of all of Tom Rizzo's Albums and a signed physical copy of the game.