Kassoon is creating Rogue Legend 2; run a farm, a shop, or dungeons with friends
3

patrons



Rogue Legend 2 is a sorta Harvest Moon meets Zelda meets Recettear meets building meets roguelike. I have a real interest in procedural games and advancing them beyond "interconnected boxes with randomized spawns" that tends to be the common result. Something as polished and varied as a Zelda or Dark Souls dungeon, but made procedurally and endlessly



In a normal RPG or D&D there's a full cycle in play: Explorers map the land and discover the dungeon, merchants sell the party gear and supplies, adventurers clear the dungeon and get the loot, and sell to the craftsmen that make the gear.



There's lots of games that explore these concepts on their own, but nothing has really tried to bring it all together. Imagine a game where you can run a shop, and sell goods to adventurers. Or you can be those adventurers, and go into procedural dungeons to collect loot to bring back to town to sell to the traders. Or you're a trader, buying and growing components to craft all new gear and supplies. Or just explore and live off the land. All in the same world, and you can do one or any of these things at any time.



The benefit is everyone can play in the same world together without needing to be interested in the same things. Maybe combat and dungeons aren't your thing, and you'd rather set up a farm and raise animals, or brew potions, but still play with your friends. So one of you can be playing playing Zelda, while the other Harvest Moon, and both your contributions are meaningful and helpful to the other. And I love Harvest Moon, it's the ultimate chill-out game, and it's inspired almost every game since to feature farming or raising animals. Though you gotta admit, your animals are just sort of input machines. They sit in the barn, input food and brushing, output produce. I always wanted to take them wth me, not just riding around on a horse, but what about raising a Cow Warrior to go with you on quests, and more breeding options and stuff to do with them like Chocobo racing in FF7.



It's essentially 4 game modes in one. Harvest Moon style chill out farming and building, grow crops, raise animals, build stuff, and sell it. A merchant game where you run a shop, buy inventory, sell your goods, play the market. Explorers hunt for rare components, find exotic locales, and live off the land. Adventurers buy goods, complete dungeons, and return to town with treasures in tow. Each should be its own adventure, without requiring you to grind out time in the other stuff.

Why Patreon?

If you're just interested in buying the game or something else, you can do so right here: http://kassoon.com/rogue-legend-2/



Maybe there's something you've got your eye on and it's more than you can afford right now, or maybe you prefer a more long-term sort of support and want to do a smaller more regular thing. That's what Patreon is for! Every month your Patreon amount will be automagically added on to your RL2 account and your tier will be upgraded as it reaches each threshold, so even if you pledge just $1 per month, you'll eventually unlock alpha access, your own npc, and beyond!



New builds are available at least every week, and sometimes every day. Additionally, while you're supporting via Patreon you'll be able to play the current build, regardless of your tier.

Reward Tiers

The Thanks ($1+)
Your name in the game! Everyone that pledges will get a special thank you in the game. You can also play the game while it's in development so long as you remain a patron.

The Game ($9+)
A full copy of the game, for PC, Mac, Linux, and Mobile. This is less than the game will cost at launch (as a thank you for your support), and regular updates on development. Additionally, all backers can get involved in the project by making suggestions and requests. Have your voice heard and ensure the final game is everything it needs to be!

The Beta ($13+)
Beta access and a full copy of the game, for PC, Mac, Linux, and Mobile. Get access to the game before it launches and directly influence the final version. All early access players get access to a special members-only forums where more direct discussion about the game's development takes place with sneak peeks and behind the scenes posts about game development.

Adventure Guide + Beta ($16+)
A PDF Adventure Guide, full of instructions and tips. Plus the Beta access tier.

The Alpha ($20+)
Alpha access and a full copy of the game, for PC, Mac, Linux, and Mobile. Get access to the game from the very beginning and greatly influence the final version with your input and experiences. All early access players get access to a special members-only forums where more direct discussion about the game's development takes place with sneak peeks and behind the scenes posts about game development.

Adventure Guide + Alpha ($23+)
A PDF Adventure Guide, full of instructions and tips. Plus the Alpha access tier.

The Soundtrack ($35+)
The digital soundtrack, a PDF Adventure Guide full of instructions and tips, plus the Alpha access tier.

The Poster ($50+)
A digital copy of the high quality, signed movie-style poster, featuring the cast of characters and view of the world. Plus you get the digital soundtrack, PDF Adventure Guide, and Alpha access tier.

Your Own Item ($150+)
A new item, of your choice. Want a special type of magic sword named after you, or just REALLY want to see oranges in the game? You've got it! Name your item (E for everyone please!), describe it, and I'll make it happen. You'll also get Alpha access, Soundtrack, Digital Poster, PDF Adventure Guide, and a copy of the game, naturally!

You, the NPC ($225+)
Your face in the game! Your likeness will be hand-crafted onto an NPC in the game, complete with quest line. You'll also get Alpha access, Soundtrack, Digital Poster, PDF Adventure Guide, and a copy of the game, naturally!

Your Feature ($995+)
Have your feature made! Is there something you've always wished was in a game, or something you really really want to see in Rogue Legend? You've got it! I'll work directly with you to make your dream idea a reality. This could be a game mechanic, a location, or any sort of special feature. You'll also get Alpha access, Digital Soundtrack, Digital Poster, PDF Adventure Guide, and a copy of the game, naturally!
Tiers
Thanks!
$1 or more per month
Support continued development of the game, and automatically upgrade your account each month. Every dollar from Patreon will also be added to your RL2 account and upgrade your tier level as you pass each threshold. Meaning you'll eventually unlock the full game, soundtrack, alpha access, your own item, your own NPC, and beyond! Additionally, while your Patreon pledge is active you'll be able to play the current version, regardless of your current tier.
Early Birds
$5 or more per month
Early-bird special! On top of the above rewards, you'll also get access to new updates and videos before anyone else.
Special Thanks
$10 or more per month
The above rewards, plus a special thanks and shout-out in every update and video!


Rogue Legend 2 is a sorta Harvest Moon meets Zelda meets Recettear meets building meets roguelike. I have a real interest in procedural games and advancing them beyond "interconnected boxes with randomized spawns" that tends to be the common result. Something as polished and varied as a Zelda or Dark Souls dungeon, but made procedurally and endlessly



In a normal RPG or D&D there's a full cycle in play: Explorers map the land and discover the dungeon, merchants sell the party gear and supplies, adventurers clear the dungeon and get the loot, and sell to the craftsmen that make the gear.



There's lots of games that explore these concepts on their own, but nothing has really tried to bring it all together. Imagine a game where you can run a shop, and sell goods to adventurers. Or you can be those adventurers, and go into procedural dungeons to collect loot to bring back to town to sell to the traders. Or you're a trader, buying and growing components to craft all new gear and supplies. Or just explore and live off the land. All in the same world, and you can do one or any of these things at any time.



The benefit is everyone can play in the same world together without needing to be interested in the same things. Maybe combat and dungeons aren't your thing, and you'd rather set up a farm and raise animals, or brew potions, but still play with your friends. So one of you can be playing playing Zelda, while the other Harvest Moon, and both your contributions are meaningful and helpful to the other. And I love Harvest Moon, it's the ultimate chill-out game, and it's inspired almost every game since to feature farming or raising animals. Though you gotta admit, your animals are just sort of input machines. They sit in the barn, input food and brushing, output produce. I always wanted to take them wth me, not just riding around on a horse, but what about raising a Cow Warrior to go with you on quests, and more breeding options and stuff to do with them like Chocobo racing in FF7.



It's essentially 4 game modes in one. Harvest Moon style chill out farming and building, grow crops, raise animals, build stuff, and sell it. A merchant game where you run a shop, buy inventory, sell your goods, play the market. Explorers hunt for rare components, find exotic locales, and live off the land. Adventurers buy goods, complete dungeons, and return to town with treasures in tow. Each should be its own adventure, without requiring you to grind out time in the other stuff.

Why Patreon?

If you're just interested in buying the game or something else, you can do so right here: http://kassoon.com/rogue-legend-2/



Maybe there's something you've got your eye on and it's more than you can afford right now, or maybe you prefer a more long-term sort of support and want to do a smaller more regular thing. That's what Patreon is for! Every month your Patreon amount will be automagically added on to your RL2 account and your tier will be upgraded as it reaches each threshold, so even if you pledge just $1 per month, you'll eventually unlock alpha access, your own npc, and beyond!



New builds are available at least every week, and sometimes every day. Additionally, while you're supporting via Patreon you'll be able to play the current build, regardless of your tier.

Reward Tiers

The Thanks ($1+)
Your name in the game! Everyone that pledges will get a special thank you in the game. You can also play the game while it's in development so long as you remain a patron.

The Game ($9+)
A full copy of the game, for PC, Mac, Linux, and Mobile. This is less than the game will cost at launch (as a thank you for your support), and regular updates on development. Additionally, all backers can get involved in the project by making suggestions and requests. Have your voice heard and ensure the final game is everything it needs to be!

The Beta ($13+)
Beta access and a full copy of the game, for PC, Mac, Linux, and Mobile. Get access to the game before it launches and directly influence the final version. All early access players get access to a special members-only forums where more direct discussion about the game's development takes place with sneak peeks and behind the scenes posts about game development.

Adventure Guide + Beta ($16+)
A PDF Adventure Guide, full of instructions and tips. Plus the Beta access tier.

The Alpha ($20+)
Alpha access and a full copy of the game, for PC, Mac, Linux, and Mobile. Get access to the game from the very beginning and greatly influence the final version with your input and experiences. All early access players get access to a special members-only forums where more direct discussion about the game's development takes place with sneak peeks and behind the scenes posts about game development.

Adventure Guide + Alpha ($23+)
A PDF Adventure Guide, full of instructions and tips. Plus the Alpha access tier.

The Soundtrack ($35+)
The digital soundtrack, a PDF Adventure Guide full of instructions and tips, plus the Alpha access tier.

The Poster ($50+)
A digital copy of the high quality, signed movie-style poster, featuring the cast of characters and view of the world. Plus you get the digital soundtrack, PDF Adventure Guide, and Alpha access tier.

Your Own Item ($150+)
A new item, of your choice. Want a special type of magic sword named after you, or just REALLY want to see oranges in the game? You've got it! Name your item (E for everyone please!), describe it, and I'll make it happen. You'll also get Alpha access, Soundtrack, Digital Poster, PDF Adventure Guide, and a copy of the game, naturally!

You, the NPC ($225+)
Your face in the game! Your likeness will be hand-crafted onto an NPC in the game, complete with quest line. You'll also get Alpha access, Soundtrack, Digital Poster, PDF Adventure Guide, and a copy of the game, naturally!

Your Feature ($995+)
Have your feature made! Is there something you've always wished was in a game, or something you really really want to see in Rogue Legend? You've got it! I'll work directly with you to make your dream idea a reality. This could be a game mechanic, a location, or any sort of special feature. You'll also get Alpha access, Digital Soundtrack, Digital Poster, PDF Adventure Guide, and a copy of the game, naturally!

Recent posts by Kassoon

Tiers
Thanks!
$1 or more per month
Support continued development of the game, and automatically upgrade your account each month. Every dollar from Patreon will also be added to your RL2 account and upgrade your tier level as you pass each threshold. Meaning you'll eventually unlock the full game, soundtrack, alpha access, your own item, your own NPC, and beyond! Additionally, while your Patreon pledge is active you'll be able to play the current version, regardless of your current tier.
Early Birds
$5 or more per month
Early-bird special! On top of the above rewards, you'll also get access to new updates and videos before anyone else.
Special Thanks
$10 or more per month
The above rewards, plus a special thanks and shout-out in every update and video!