rsn8887 is creating Vita and PSP homebrew
4

patrons

$17
per month
Thank you for coming to my Patreon page!

I work hard to create Vita ports or improve existing Vita and PSP apps, such as the Amiga emulator UAE4All2 Vita, the adventure game engine port ScummVM Vita/PSP, the arcade emulator port PFBA Vita, and several others.

Following are some examples of my recent work.

Vita ports of Rocks'n'Diamonds and Mirror Magic (skill games)
https://github.com/rsn8887/rocksndiamonds/releases

Vita port of Enigma (skill/puzzle game)
https://github.com/rsn8887/enigma/releases

Vita port of Cannonball (enhanced Outrun engine):
https://github.com/rsn8887/cannonball/releases

Uae4All2 Vita enhancements (Amiga emulator):
https://github.com/rsn8887/uae4all2/releases

ScummVM Vita/PSP enhancements (adventure game engine): 
https://github.com/rsn8887/scummvm/releases

Basiliskii Vita enhancements (Mac emulator):
https://github.com/rsn8887/basiliskii-vita/releases

SDL library for Vita enhancements and maintenance (used by many apps):
https://github.com/rsn8887/sdl-vita/releases

Sharp-Bilinear-Simple Shader (enhanced image quality in many apps):
This shader, based on TheMaister's work, has been accepted into the RetroPie, Retroarch and Vita-Shader-Collection repositories. It is now used on the Vita in UAE4All2, PFBA, SDL-POP, and SDLpal to improve the image quality, and there's also a version for the Amiga emulator FS-UAE for Windows and Mac.
https://github.com/rsn8887/Sharp-Bilinear-Shaders
https://github.com/frangarcj/vita-shader-collection/pull/2
https://github.com/FrodeSolheim/fs-uae/pull/167
http://eab.abime.net/showthread.php?t=89811


Touch input module: I created a touch input module with gesture support for the Vita. This module is currently being used in ScummVM Vita, UAE4All2 Vita, BasiliskII Vita, Enigma Vita, Rocks'n'Diamonds Vita, and in Rinnegatamante's Vita port of the imGUI library that powers the menu system in many homebrew apps.
For example https://github.com/rsn8887/imgui-vita/blob/df65f09...

Retroarch Vita enhancements (multi-system emulator): For example I added proper Vita button labels https://github.com/libretro/RetroArch/pull/6761 and 4 player support in the C64 core
https://github.com/libretro/vice-libretro/pull/36

My latest releases and/or contributions are always updated on VitaDB and Vita Homebrew Browser:
https://vitadb.rinnegatamante.it/#/user/rsn8887

My blog is here:
https://gamingprojects.wordpress.com


Tiers
Access to Patron-only posts and messages
$1 or more per month 1 patron
This tier will give you access to exclusive posts and messages, sometimes with pre-releases and beta-versions before the final releases are published.
Name mention on Github
$3 or more per month 3 patrons
Your name will be stated on all my future Github release page texts under

“Thanks to my Patreon supporters: <yourname>”

sorting will be alphabetical. You will also get the benefits of all lower tiers.

Thank you for coming to my Patreon page!

I work hard to create Vita ports or improve existing Vita and PSP apps, such as the Amiga emulator UAE4All2 Vita, the adventure game engine port ScummVM Vita/PSP, the arcade emulator port PFBA Vita, and several others.

Following are some examples of my recent work.

Vita ports of Rocks'n'Diamonds and Mirror Magic (skill games)
https://github.com/rsn8887/rocksndiamonds/releases

Vita port of Enigma (skill/puzzle game)
https://github.com/rsn8887/enigma/releases

Vita port of Cannonball (enhanced Outrun engine):
https://github.com/rsn8887/cannonball/releases

Uae4All2 Vita enhancements (Amiga emulator):
https://github.com/rsn8887/uae4all2/releases

ScummVM Vita/PSP enhancements (adventure game engine): 
https://github.com/rsn8887/scummvm/releases

Basiliskii Vita enhancements (Mac emulator):
https://github.com/rsn8887/basiliskii-vita/releases

SDL library for Vita enhancements and maintenance (used by many apps):
https://github.com/rsn8887/sdl-vita/releases

Sharp-Bilinear-Simple Shader (enhanced image quality in many apps):
This shader, based on TheMaister's work, has been accepted into the RetroPie, Retroarch and Vita-Shader-Collection repositories. It is now used on the Vita in UAE4All2, PFBA, SDL-POP, and SDLpal to improve the image quality, and there's also a version for the Amiga emulator FS-UAE for Windows and Mac.
https://github.com/rsn8887/Sharp-Bilinear-Shaders
https://github.com/frangarcj/vita-shader-collection/pull/2
https://github.com/FrodeSolheim/fs-uae/pull/167
http://eab.abime.net/showthread.php?t=89811


Touch input module: I created a touch input module with gesture support for the Vita. This module is currently being used in ScummVM Vita, UAE4All2 Vita, BasiliskII Vita, Enigma Vita, Rocks'n'Diamonds Vita, and in Rinnegatamante's Vita port of the imGUI library that powers the menu system in many homebrew apps.
For example https://github.com/rsn8887/imgui-vita/blob/df65f09...

Retroarch Vita enhancements (multi-system emulator): For example I added proper Vita button labels https://github.com/libretro/RetroArch/pull/6761 and 4 player support in the C64 core
https://github.com/libretro/vice-libretro/pull/36

My latest releases and/or contributions are always updated on VitaDB and Vita Homebrew Browser:
https://vitadb.rinnegatamante.it/#/user/rsn8887

My blog is here:
https://gamingprojects.wordpress.com


Recent posts by rsn8887

Tiers
Access to Patron-only posts and messages
$1 or more per month 1 patron
This tier will give you access to exclusive posts and messages, sometimes with pre-releases and beta-versions before the final releases are published.
Name mention on Github
$3 or more per month 3 patrons
Your name will be stated on all my future Github release page texts under

“Thanks to my Patreon supporters: <yourname>”

sorting will be alphabetical. You will also get the benefits of all lower tiers.