Enter a world of gothic vampires, steampunk hunters, technological necromancers, Victorian ghosts, and the unquiet dead. Shadow's Kiss is a fictional world of horror and seduction, being realized as an online gaming experience where these places, characters, and mythology come to life.
...And that's where we need YOU! Patreon lets you be a patron of the arts, and pledge an amount of money, large or small, to artists and creators. In turn, we give you unique art, regular updates, design input, and even early access to game releases. It's a brave new paradigm, where instead of big publishers dropping large sums of money, you, the enthusiasts, support cool ideas and art, often with the equivalent cash outlay of a Starbucks latte.
Perhaps you're here because of the allure and the romance of vampires. Perhaps your draw is to things mystical and magickal; allies and enemies of a supernatural character. Perhaps you seek out strange cults, elder evils, and secret societies. For any of these and for all of them, you've come to the right place...
Shadow's Kiss draws inspiration from the Vampire Chronicles, True Blood, the Lost Boys, Buff & Angel, and other sources of folklore, cinema, and popular culture. We're fans and creative people, but also game developers who've been doing this for a long time.
(Learn more about the game design and see screenshots at shadowskiss.com)
The art and story of Shadow's Kiss is driving the development of a massively mutiplayer game (MMO). This project is in a pre-alpha state, but will ultimately be an online game world where you play that part of a vampire and go on quests, find allies, and team up with other players to defeat enemies, seduce and control mortals, and gain territorial dominance.
Shadow’s Kiss focusses on classical role-playing (RPG) gameplay and includes mature themes and content, tapping into the elements that make shows like True Blood or Game of Thrones particularly engaging.
More details on the game and its design can be found at our WEBSITE.
Meet the Architects and Artisans:
A game industry veteran with experience in programming, design, and production, Thomas Sitch has long flirted with becoming a creature of the night, going all the way back to vampire LARP in the 90's. His love of cosplay and things gothic is matched by his passion for collaborative and competitive online RPGs.
Richard A. Becker is a professional writer with broad-ranging experience in fiction and non-fiction, across multiple print, digital, visual and interactive media. He has also been a gaming storyteller, with particular interest in vampires and other monsters, for many years.
MaryBeth Lauro is the Publicity, Community and Promotions manager for Shadow's Kiss. She is a cross-discipline Jack of all trades, with a love for video games and cosplay. She has contributed to titles such as Nexuiz by Illfonic studios and has worked for other industry companies such as The D20 Girls Project. She has participated competitively in video games such as Counter Strike: Source and DOTA, and overall loves anything fantasy or sci-fi.
Ripper3 is a veteran character modeler and animator, and a 3D artist of the first order. He’s the first line of defense in creating the custom models and monsters for Shadow’s Kiss.
We're incredibly grateful, both for your support and for the opportunity to get your input as we forge this world.
As thanks for donating you'll get special access to our new art, design, photography, and lore.
Being a patron of Shadow’s Kiss also means being able to get involved in design discussions, influence the design and experience of the game, and get access to private chats, previews, and playtests of the vampire MMO.
Our culture has become more accepting of mature themes, from shows like True Blood to Game of Thrones, to games like God of War and Grand Theft Auto, which include diverse lifestyles and sensuality. Shadow’s Kiss delves into seduction and horror to punctuate the adventure, darkness, and romance of the Undead.