Team Borschis creating Witch Hunter Trainer
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Thank you for being with us.
A well-made coat, a clean white collar and sturdy boots, oatmeal for breakfast and fresh newspaper for your 5 o’clock tea. A good citizen, one of many. But you are that very bolt thatmakes the whole mechanism work. Without you the life in the City stops.
- Access to the newest version of the game 1 week after release.
- You'll recieve information about upcoming updates.
You are the figure well known in the City. Polished shiny boots and sparking in the sun copper buttons make you noticeable in any crowd. Wherever you go, you always end up at the center of attention. Your co-citizens respect your opinion and listen to your advice regarding to all their small everyday matters. Your status allows you to open the doors unavailable for ordinary folk. You are proud of involvement with little secrets of the City and the share of power that it gives you. You are perfectly content with your position and you don’t need any more of that.
- Access to game update: on the day of release.
- Access to all art updates.
- Previous tier rewards.
Your grandfather’s grandfather lived in this City, as well as his grandfather’s grandfather. And as the story started, right in the City center there was a monument erected in memory of the great-grandfather of that grandfather. You can be rightfully proud of your ancestry and long family’s bloodline; and the image of your profile can become a worthy decoration of a medal or a coin. No wonder that all the doors in the City swing open in your presence. Your opinion is always respected, and your wishes are perceived as orders to follow.
- Access to game update: four days prior to release.
- Access to vote for selection of quest scene for the next game update.
- Previous tier rewards.
About Team Borsch
And how to create a quality novella-game for adults? Take an ambitious young, possibly even a bit arrogant, heroine (what can a man do when young?) with some interesting sexual kinks. Give her a patient and wise mentor, who is not void of his own personal problems, inclinations and passions. Spice it up with a pound of promiscuity, add a half-pint of humor. And finally place it to simmer on the low heat in the city full of supernatural mysteries, in the city braided with web of intrigue, sunk in vice, riddled with corruption and smog bound.
Our Borsch Team is creating such a City for you. Our unflappable and calm programmer Mr. Cabbage is building reliable foundation for the walls of the City and making sure that its streets are paved smoothly. Our incredible Mr. Beef, relentless artist and producer of the project, is breathing life into the City, filling its streets, cemeteries and gutters with various characters – dead, undead and alive. And Lady Cilantro is tireless at her craft of knitting an intricate web of storyline, inhaling the sinfulness and hedonism into the air already poisoned with smog. We are a team of enthusiasts, inspired for ventures by eloquent French novels, aesthetics of steampunk and movies such as Hellsing, Dracula, Hansel and Gretel - witch hunters, etc. Welcome to our web page devoted to development of games! Our major project on which we are currently working is the Witch Hunter Trainer.
Welcome to our City!