Timepool (Garrett Lewis)

is creating Qet TTRPG and worldbuilding. APRA, Umqwam, weird art, and videos

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Homunculus

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$1
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Thank you for the support! Here you'll get
  • Access to weekly progress reports.
  • Access to the patron-only channel in the Qet discord!
  • My gratitude!

Includes Discord benefits
  • Weekly progress reports
  • Patron-only Discord channel

Immortal Being

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$5
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All of the previous, plus:
  • Weekly progress reports
  • High-res downloads
  • Vote on what to write next for Qet
  • An extra spoonful of gratitude!
Includes Discord benefits
  • Qet lore voting
  • Weekly progress reports
  • Patron-only Discord channel
  • High-res content (desktop / phone wallpapers)
  • Work-in-progress/Behind-the-scenes

Ancient One

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$10
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All of the previous, plus:
  • Vote on what non-Qet project to work on next
  • Access to WIP previews of Qet rules, articles, other artwork, and videos!
  • A cup of gratitude!
Includes Discord benefits
  • Weekly progress reports
  • Qet lore voting
  • Non-Qet voting
  • WIP Previews
  • Patron-only Discord channel
  • High-res content (desktop / phone wallpapers)
  • Work-in-progress/Behind-the-scenes

4

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About Timepool (Garrett Lewis)

It seems that everything has gone awry.
I must apologize— I am as confused as you, I assure you. Those things outside? I couldn't even begin to guess what they are. Please, help me blockade the doorI've seen what they do to those they catch, and I won't have any of it. 

With that done, now, perhaps you'd be interested in some entertainment? Who knows how long this will go on— or if it even will? Something to take your mind off those horrid screeches, the kaleidoscopic forms darting across the sky, and the smell of burning ash.


My primary project is Qeta TTRPG and worldbuilding project where I write prose from time to time. It's a bronze-age low-magic cosmic horror setting with inspiration taken from Mesoamerican history. The game itself tries to hone in on these horror elements while also allowing for a wide range of stories to be told within this world.

Beyond Qet, I also am writing two other worlds; Umqwam— a weird magic-infused western, and APRA: Anomalous Parks & Recreationa comedic project that lists theme parks and attractions maintained by a multinational clandestine organization that cannot afford to contain the untold anomalies and horrors across the world without corporate sponsorships. 

I also draw surreal pieces from time to time, as well as a handful of other things. Pixel art fits into the same categoryas does vector work. Beyond that I also produce videos on occasion, be they comedy sketches or video essayswhatever suits my fancy at the time.

Where does my money go?
First and foremost, your support will go towards the development of Qet by relieving my own financial strains, paying for hosting, software, books for research, potential commissions in the future, as well as getting the rulebook published, printed, and marketed once it is done. I want to offer entertainment to people, so if there is enough desire for it, funds can also go to support my illustration by offsetting commissions that go south, or simply allowing me more time to draw. My other projects, such as APRA may see similar aid, and I may be able to afford better tools (i.e. an actual camera) for my videos down the road, as well.

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Regardless of how things turn out, I plan to create things until the day I diethis would simply allow me to do so much more easily. You can find much of my work through here, with Qet and my other worldbuilding projects being written and published on World Anvil, my art scattered across social media, and everything generally collected on my Twitter: https://linktr.ee/timepool
Goals
$36.06 of $50 per month
Something stirs.

With this goal, I would be able to handle small financial hiccups, such as commissions that pay too little (either due to undercutting myself or a client running away), and I'd be able to afford books for research!
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