Visit trapquest.com for news, changelogs, and to download the most recent public version of the game.
Trap Quest is an erotic turn-based clickable-text-input roguelike game which can be run in Windows, MacOS, Linux, and Android. Its premise is that you're playing a very difficult virtual reality game and your body and mind are transformed in response to the events that happen in the game while you search for the exit.
"Don't listen to that, it's completely safe in here! Come and play!"
Other transformation content that can be enabled/disabled includes but is not limited to:
- Weight gain
- Extreme proportions
- Artificial enhancements (breast implants, lip augmentation, etc…)
- Air inflation
"Citizen, I demand that you cover up your… assets… or face immediate prosecution!"
The game is built around a robust set of game mechanics that I’ve been working with the player community over 5 years to perfect and balance, including:
- Combat (with a large variety of non-player characters, each with their own unique traits and CG art by Icarus)
- Inventory management
- Humiliation level management
- Exhaustion/health/arousal management
- Hunger and thirst
- Potions, food, and drinks with positive/negative/transformative effects
- Uncursing/blessing/durability/transformation of clothing and items
- Cravings/obsessions that get reinforced when satisfied
- Themed character classes with their own mechanics
- Allies and bosses
- An NPC favor/hostility system
- A shop system
- Interactive environments
- Optional sub-quests
- A map display that’s revealed as you explore
- A character display that depicts your current body proportions, clothing, and surroundings, and information about your current state (with three variants you can choose from, with art by Danaume, Keriax (based off of work by Sarath), and Wonderfuller, respectively)
The level layouts, crafting recipes, and loot selection and enchantments are randomized in every playthrough, making the game infinitely replayable. Playthroughs typically last between 1 and 5 hours.
"Don't worry, I'll make sure your first playthrough takes much longer than that…"
The game is designed to be very difficult. While it’s possible for your character to successfully reach the exit as the same person they were when they started, in practice this never happens. The game is designed to overwhelm and disempower you, and punish you for the compromising choices you’ve had to make. The object is to, through its mechanics, immerse you in your character's feelings of submission. This is not a game that you’re supposed to win; it’s a game that’s supposed to beat you and make that experience enjoyable.
"But don't forget, my enjoyment is much more important than yours…"
I have received many communications from transsexual women who are either transitioning or hoping/planning to transition, and people of non-binary genders, who use or have used Trap Quest as a coping mechanism. I've also heard that Trap Quest has been used by people to help their partners understand their desires and psychological perspective. It's always heartwarming to hear these stories, and it greatly motivates me in my work. Please do message me if Trap Quest has had a positive impact on you or someone you know.
"Yes, many of my slav- *ahem* customers- would call my work 'therapeutic'..."
For those interested, I'm also developing a variant of Trap Quest called “Diaper Quest” in which most of the sexual content is removed, and the focus is instead on the humiliation of an adult wearing and using diapers! Obviously it’s not for everyone, but if you like diaper stuff, you can find its Patreon here. There is no need to pledge to the Patreons for both games; Diaper Quest alpha-tester-level patrons also receive all Trap Quest rewards and unlock files.
"We get the weirdest sort of kinksters coming through these parts. But as long as it's good clean fun between adults, I'm not going to judge."
Trap Quest contains sexual content and is intended for adults. It is imperative that you do not play it unless you are mature enough to recognize that the sexist attitudes and demeaning behaviors displayed by some characters in the game are neither normal nor acceptable in the real word. All people deserve respect. Everyone deserves to be supported in defining themselves and choosing their own role in the world, free from any external pressure. The only situation in which it’s ever okay to dominate someone else is when they’ve requested and given their consent for you to do so.
All characters in the game are consenting to the activities that they experience - they are merely competing to see who gets to be on top. The player character is able to utter a safe word at any time and abandon the game.
((oh look, here comes another one…))