Roundscape Adorevia is creating
An adult RPG (+18)

At its core, our aim is to deliver a deeply personal narrative within an erotic and immersive world.

Give $
per month
1394
patrons
$14,706.51
per month
Milestone Goals
Democracy
$1,000 per month
Each month we're doing a big survey where players can suggest and vote for quest ideas. The most popular idea will be implemented.
Cavalry
$3,000 per month
We're going to hire a new team member to increase the amount of content that we produce per month.
Choices
$4,000 per month
Each month we're going to expand one of the existing erotic scenes through new pictures and possibilites.
True Indie
$6,000 per month
We'll hire another another team member for the game. This allows us to reach a new level in things like production of content.

About

Just someone who likes stories and boobs.

Location

Deutschland

Top PatronsSee all 1394


Forum

www.roundscape-adorevia.com

Roundscape: Adorevia is a new erotic fantasy game brought to you by Kaliyo. The world of Adorevia is one frought with danger, but also adventure for those brave enough to seek it. Walk the lush forests, see the magnificent dwarven city-states, and help stop a terrible threat that could spell doom to countless innocents as you head out on your quest! Of course, along the way, you’ll find other brave souls willing to share in your adventures, and perhaps, your bed.

The Roundscape Team

  • Kaliyo (Founder, Lead Programmer, Pixel & Environment Artist)
  • Wildquill (Lead Writer - Check out his Patreon page)
  • Tammy (Writer - Check out her Patreon page)
  • Chris Tennant (Writer - Check out his HF Profile NSFW)
  • Chocojax (Lead Artist for the facesets)
Of course there are also many artists we work with for the erotic art.



After a successfull crowdfunding launch on offbeatr, at which we were able to collect 38-thousand dollars, roundscape is currently in an early beta phase and offers more than 70 different erotic encounters, which are accompanied by handdrawn high-quality artwork. The opinion of our community is very important to us, which is why we are constantly collecting feedback from our community through surveys, but more importantly, participate in the numerous discussions on our official forums. 



The Game will feature the chance for players to indulge in their fantasies. Rich, detailed written encounters will be coupled with exclusive pictures from mouth-watering artists to help bring the scenes to life. Combined with a variety of potential partners, Roundscapes: Adorevia will have something for just about everyone to enjoy.



We intend to make “Roundscape: Adorevia” a free-to-play, 2D sprite-based, high fantasy adventure game, that will be downloadable to run on the PC. It will feature a fusion of both open-world gameplay, and a rich and compelling overarching story to drive events forward. We also seek to deliver sexual encounters seamlessly, through the use of personalised, high-quality artwork with a textual narrative.



The continent of Adorevia, at first glance, is a peaceful and geographically diverse land, populated by an eclectic exotic mix of races and creatures, ranging from the beautiful – but deadly – Sirens that roam the open coasts; to the futanari race of the Nexilim, whose very culture revolves around their constant lustful needs.
We want to empower the player with as much choice as possible, allowing you to choose your gender, appearance, class and heritage, as you embark upon an adventure that is both epic in ambition, but profoundly personalised in execution.




Some of the core features of the game we are aim to deliver are outlined below. We are however always forming new ideas on what to include, so the final design will not be limited to what we have listed:

  • The option to choose your gender, appearance, class and a unique character history that will not only open up exclusive content within the game, but ultimately change how the world around you reacts to your presence.

  • You will collect a diverse range of companions, as you explore the continent, that will each have their own fetishist design and agendas. We also want an emphasis on making these characters compelling and wholly rounded; with their own actions, behaviours, morals and world-views.

  • Engage in dialogue that is deep and expansive, underpinned by a system of morality and choice: you ultimately have the choice of how you want to react to the inhabitants of the world around you, and likewise, face the consequences of how your actions are perceived.

  • We want gameplay to be reminiscent of traditional RPG experiences. Adorevia is designed to be well populated and geographically diverse – locations ranging from dense rainforests, to open desert plains. There will also be a heavy emphasis on collecting and using items and weapons, each with their own practical and erotic uses.



  • You will have the opportunity to purchase an abode in one of the many towns and cities across the world, where it can be incrementally upgraded with working fetish rooms, erotic appliances and furniture - as well as providing a hub for you to explore from.
   


How will the donations be managed?

We really want to make the game as high-quality as possible, and unfortunately quality sometimes comes at a price. Exclusive high quality art will take up the largest portion of the funding. We have certain artists in mind and of whom we have worked closely with in the past to render the erotic scenes, but these are professional artists and they have agreed to temporarily suspend commissions to help develop the project. All artwork has to also be created in multiple versions due to choices of gender and appearance. The nature of the project also brings the extra dimension of commissioning specialised sprite art to be made. This makes each area of Adorevia expensive to create, along with each new character, each new item, etc. Creating atmosphere through custom soundtrack, again, drives up development costs, as we seek to make each area of Adorevia feel unique, hesitant to reuse anything that is already present in another location. Delivering the game also requires web hosting costs, with the cost of more bandwidth rising as the amount of traffic does along with people downloading the game.


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