Green Alchemy

is creating a Video Game

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I am an indie game developer who loves dungeon crawlers and my goal is to finish my gamed called W.H.Y.. Many of the games I have played provide millions of loot items but only a handful of them get called out as the "best", rendering most of them as worthless. My solution is to create a mechanic called loot tuning. Basically, even the lowest weapon can be altered by the player using wires, frequency generators and varying connections. Thank you for reading and a playable demo will be out soon.
I am an indie game developer who loves dungeon crawlers and my goal is to finish my gamed called W.H.Y.. Many of the games I have played provide millions of loot items but only a handful of them get called out as the "best", rendering most of them as worthless. My solution is to create a mechanic called loot tuning. Basically, even the lowest weapon can be altered by the player using wires, frequency generators and varying connections. Thank you for reading and a playable demo will be out soon.

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