Awesome Games Factory

is creating Open Source Game Mods

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Well, thanks! AGF can't offer any real reward at that level, but it will help the mods and games to keep coming!
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$5
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Access to the Patreon blog!

In the patreon blog I will share details of how I am making the mods.

Also you will be able to vote on what I will work next.

Also, the first 100 people will be credit on all readme files of works created with patrons financing, thanked for bootstrapping this.
$5
per month
Access to the Patreon blog!

In the patreon blog I will share details of how I am making the mods.

Also you will be able to vote on what I will work next.

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About

I am a game programmer and designer, with a game design degree.

I've been modding (and making new games) for years, but most of my "free" stuff was never published, much I never could finish it for some reason or another, but usually tied to lack of resources (either time, money or equipment).

But I really like creating mods and games, even better if I can do it in a way that teaches other people about it, or allow them to make their own stuff, or modify my work to suit their needs.

So I want help to become eventually a "full-time" Open Source Game Modder and Creator.

Currently I am working in doing Stardew Valley mods.

FAQ


Is Maurício Gomes experienced and skilled enough to do it?


Well, you can judge yourself!

I made an entire arcade game and cabinet (including electronics, art, woodwork, programming, and part of the music).



I also programmed all games and apps at  Kidoteca, and designed some of them.

And several mods and past games have their code already available on  GitLab

Is this only for Stardew Valley mods?

Honestly, I am not really sure yet, for now yes, because other games (SimCity 4, Starsector) I've been modding don't run anymore on my computer (they cause a BSOD)

But I am open to decide in the future to mod some other game, or even create a new game from scratch, it depends on what my Patrons want, after all.

How much work will be done?

Depends purely on the funding available, the more I get, the less of other work I need to do, eventually being able to go "full-time" here, and beyond that being able to maintain time saving things, for example hiring employees or using expensive conveniences.

Can I contact Maurício Gomes?

Yes! You can find me in several ways, but right now I recommend seeking me out in IRC, on the network freenode, on the channel "stardew-modding"

Current Released Projects


Games

Pongdrian (pong clone with Piet Mondrian painting graphics)

Stardew Valley Mods

Speeder's Chest Labeling System 1.5 (requires SMAPI 0.39.6)
Speeder's Health Bar Mod 1.7 (requires SMAPI 0.39.2)
Speeder's Slow Fence Decay Mod 0.5 (requires SMAPI 0.39.2)
Speeder's Sprint and Dash Buttons 1.0 (requires SMAPI 0.39.2)
Speeder's Configurable Improved Sprinklers 2.1 (requires SMAPI 0.39.6)
Speeder's Combat with Farming Implements 1.0 (requires SMAPI 0.39.2)

Terraria Mods

Terraria Editor ( TEdit) I didn't made this mod from scratch, but I updated the file reader when Terraria 1.3 was released (the map file format was different than from Terraria 1.2.4)
Goals
$0 of $1,000 per month
Ramen life support!

I don't plan in actually living off ramen... Still, this is what I need to "get by" each month right now, without any "luxury" expenses, only food, debt repayments, medicine, replacing damaged old clothes, medical bills, whatnot.
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