Ricard Jensen is creating Mobile Games
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Since a while back I've been working on a small little Mobile Multiplayer Game called 'Arrowheads' on my spare time during evenings and weekends, after my regular job. Development is moving slowly but steadily, and by using Patreon I'm hoping to be able to spend more time finishing this fun and addicting game, and release it in the major app stores.

All of the core game features and functionality is done, although I still have quite a bit of artwork polishing, development and bug fixing left until it's ready. So by supporting me you'll help me to finish it faster and maybe even add some more features, achievements, maps, characters and game modes at the release.

So what is Arrowheads?
It's a fun, fast-pased little multiplayer game inspired by MOBAs and games like TowerFall and classics like Cannon Fodder. The game is played in an isometric view, where 4 players play against each other either in private rooms with friends or in ranked matches against others, where you get score for kills and completing mini missions. The main mechanics is based around playing different archer type characters, with different special abilities shooting arrows at each other. The arrows are limited and once you're out you have to collect arrows that others shot, or gather resources to create some new.

So who am I?
I'm a 35 year old Swedish guy currently living in Malta earning my salary as Graphic Designer, developing games on my spare time. I've always loved to played games, and have been working in and around the gaming industry, even working at Major Studios like DICE in Stockholm. I've always wanted to create my own games, and this is my first serious attempt to create something of my own.
Tiers
Pledge $1 or more per month
Pixel Rescue
Every little pixel counts, and even the smallest of support can make a difference. Helping out could give you a warm fuzzy feeling inside that YOU saved a few pixels from ending up in the wrong place. Both you and the Pixels will be grateful for it.
Pledge $5 or more per month
Bug Exterminator.
Thanks to you we can keep on fighting the invading bugs attacking the code every now and then. Support the cause and let us finish them off once and for all. Get updates on the progress in the daily battles.
Pledge $10 or more per month
Early access Playtests.
In this level you will get access to the occasional closed playtests when they are announced. Have your say on what's working or not and help to improve the game.
Pledge $25 or more per month
Test stage access.
Get full access to the test stage where you can try the most recent build at any time. The perfect option for anyone who want's to check in by them self how things are going during developmenet.
Pledge $100 or more per month
Supporter
All the previous rewards and a Big Thank you in the game credits.
Pledge $250 or more per month
Major Supporter
All the previous rewards and a Thank you in the game credits + a color 3D print of one of the characters.
Pledge $500 or more per month
Major Voice
All the previous rewards and a Thank you in the game credits + a color 3D print of one of the characters & Direct skype contact with me, and if requested a chance to be mentioned as a Sponsor.
Pledge $1,000 or more per month
Sponsor
Instant access to our current playtest stage + All the previous rewards and a BIG Thank you in the game credits + a color 3D print of one of the characters & Direct skype contact with me, and if requested a chance to be mentioned as a Major Sponsor.
Since a while back I've been working on a small little Mobile Multiplayer Game called 'Arrowheads' on my spare time during evenings and weekends, after my regular job. Development is moving slowly but steadily, and by using Patreon I'm hoping to be able to spend more time finishing this fun and addicting game, and release it in the major app stores.

All of the core game features and functionality is done, although I still have quite a bit of artwork polishing, development and bug fixing left until it's ready. So by supporting me you'll help me to finish it faster and maybe even add some more features, achievements, maps, characters and game modes at the release.

So what is Arrowheads?
It's a fun, fast-pased little multiplayer game inspired by MOBAs and games like TowerFall and classics like Cannon Fodder. The game is played in an isometric view, where 4 players play against each other either in private rooms with friends or in ranked matches against others, where you get score for kills and completing mini missions. The main mechanics is based around playing different archer type characters, with different special abilities shooting arrows at each other. The arrows are limited and once you're out you have to collect arrows that others shot, or gather resources to create some new.

So who am I?
I'm a 35 year old Swedish guy currently living in Malta earning my salary as Graphic Designer, developing games on my spare time. I've always loved to played games, and have been working in and around the gaming industry, even working at Major Studios like DICE in Stockholm. I've always wanted to create my own games, and this is my first serious attempt to create something of my own.

Recent posts by Ricard Jensen

Tiers
Pledge $1 or more per month
Pixel Rescue
Every little pixel counts, and even the smallest of support can make a difference. Helping out could give you a warm fuzzy feeling inside that YOU saved a few pixels from ending up in the wrong place. Both you and the Pixels will be grateful for it.
Pledge $5 or more per month
Bug Exterminator.
Thanks to you we can keep on fighting the invading bugs attacking the code every now and then. Support the cause and let us finish them off once and for all. Get updates on the progress in the daily battles.
Pledge $10 or more per month
Early access Playtests.
In this level you will get access to the occasional closed playtests when they are announced. Have your say on what's working or not and help to improve the game.
Pledge $25 or more per month
Test stage access.
Get full access to the test stage where you can try the most recent build at any time. The perfect option for anyone who want's to check in by them self how things are going during developmenet.
Pledge $100 or more per month
Supporter
All the previous rewards and a Big Thank you in the game credits.
Pledge $250 or more per month
Major Supporter
All the previous rewards and a Thank you in the game credits + a color 3D print of one of the characters.
Pledge $500 or more per month
Major Voice
All the previous rewards and a Thank you in the game credits + a color 3D print of one of the characters & Direct skype contact with me, and if requested a chance to be mentioned as a Sponsor.
Pledge $1,000 or more per month
Sponsor
Instant access to our current playtest stage + All the previous rewards and a BIG Thank you in the game credits + a color 3D print of one of the characters & Direct skype contact with me, and if requested a chance to be mentioned as a Major Sponsor.