Adventure Frameworks

is creating RPG Mini Adventures & Side Treks

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Mighty Fist Bump of the GM Conclave!
Limited (0 of 100 remaining)
per creation

You get it all my friend: heartfelt thanks, good vibrations, good looks, and oh yeah, the B&W illustration PDFs (one parchment background, one white background). Currently you'll get not only the latest Adventure PDFs as they're released, but I'll also send you the links to 2 Adventures of your choice from the Vault for free! Yes I'm cutting my own throat. Yes that's a Discworld reference. Yes Dibbler was a great character wasn't he? Well, you're pretty great yourself. Yeah you are. Nuff said.

Colour Me Impressed
per creation
Everything from the $1 tier, plus a full colour illustration and background version (PDF file).




per creation


Welcome to Adventure Frameworks!

Adventure Frameworks makes sweet mini adventures - stand alone, drop in adventure 'skeletons', made to facilitate sandbox style play - for $1 (B&W) or $2 (full colour).

Each adventure framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to improvise details and adapt to player choices.

System wise, these adventures use the Low Fantasy Gaming RPG (an old school/modern mix d20 based game; free PDF - Link), but are easily adapted to any d20 system.

So what do you get for your hard earned coin?

Every Adventure Framework consists of:

  • A downloadable, bookmarked PDF (usually 5-10 A4 pages, excluding credits, in both parchment and white backgrounds).
  • The Core Adventure (from small side treks to medium sized dungeons)that will occupy 3-8 hours of session time with Minimal Prep.
  • Rumours & Hooks suggestions.
  • Quality B&W Illustrations (for $1) or Colour Illustrations (for $2)
  • Where appropriate, a professionally produced Map.

But don't take our word for it - download three free examples (B&W):
(13) Gift of the Silent God
(25) Revelry in Northgate
(40) Call of the Colossus

Bonus Loot! 
The first time you receive an Adventure Framework, choose any 2 prior adventures from the vault for free - your choice of:

Black & White/Parchment Adventures:
(1) Tomb of Horutep
(2) Riveraxe Village

(3) Pillar Pass

(4) Caverns of Melusiah
(5) Ark of Phobos
(6) Chamber of Eight
(7) Old Bengart's Mill
(8) Silverfane Cove

(9) Red Hooks Tourney
(10) Temple of Shennog

(11) The Lake Below
(12) Rooftop Rumble
(13) Gift of the Silent God
(14) Izranorae's Tree
(15) The Iron God Cometh
(16) Delecarte's Carnival of Wonders

(17) Into the Furnace

(18) Halls of the Dwarf Lord
(19) It Came from the Sewers
(20) Spire of the Void Caller
(21) Eventide Isle
(22) Varn Karagoss
(23) Red Moon Harvest
(24) Battle for Rivertop
(25) Revelry in Northgate
(26) Cloudcrag
(27) Betrayal at Siradorn
(28) Ruins of Ashabat
(29) Riddle of the Golden Rat
(30) Last of the Longbeards
(31) Vengeance at Trollbridge
(32) Cultists in Crow's Keep
(33) Folds Between Worlds
(34) Carnifexum
(35) Hive of the Mudmen
(36) Den of Thieves
(37) Shadows & Dust
(38) Curse of the Salt Queen
(39) A Debt Unpaid
(40) Call of the Colossus (a "Zero Level Ordeal" adventure)
(41) Vault of Goblin Dreams
(42) Whitestone Tower
(43) Dungeon Flip: More Skulls for Ulgoth
(44) A Perilous Voyage
(45) Hanging City of Nenchagi
(46) Fane of the Frog God

Colour (plus B&W/Parchment) Adventures:
(47) Blight Over Brynderwold
(48) Tower of Baal
(49) Nest Beyond the Stars
(50) Night at the Green Goblin
(51) Assault on Dunmark
(52) A Creeping Tide
(53) The Deck of Many Things
(54) Rise of the Starborn
(55) Well of Demons
(56) Shadow Over Wistwood
(57) Fens of Molot Baat
(58) Cliffs of Elletarn
(59) Prophet of the Pit People
(60) Winterwold

That's three adventures for one dollar!

Now, there's a few things AF's don't come with:

  • Boxed Text: Every time a GM reads boxed text, an ad-lib fairy dies, and I've got too much blood on my hands already. Paraphrasing and natural speech from the GM keeps players guessing what's pre-planned, and what's off-the-cuff-I-totally-planned-that awesome. And we wants that awesome, precious. We wants it.
  • No Grid: Maps, where provided, don't tend to have grid lines. It's easier to add a grid than to take one away. If you prefer a grid or hex, you'll need to add it via Roll20, GIMP v2.8, etc.
  • US English. I'm in Sydney Australia, so my work is in UK English. 

Armed with a handful of Adventure Frameworks, you can sandbox like there's no tomorrow. Browse through your library of AF's, throw out a few hooks, and let the players bite where they may. Whatever direction they take, you'll be ready to handle it with aplomb.

The Plan is to produce one Adventure Framework every two months. You only get charged when we produce an adventure (ie once every two months). We anticipate finishing AF #61 by 31 May 2020 (Sydney time).

How do you receive your PDF files?
After we put up a post saying the latest adventure is done, Patreon will charge you, then we'll message you a direct link to download the PDF(s). 

Thanks for taking the time to read our pitch. We hope you'll consider supporting Adventure Frameworks.

Update Jan 2018 - We are slowly releasing older adventures on DTRPG/RPGNow as a kind of "back catalogue" for individual purchase.

Update Aug 2018 - Added a full colour $2 tier option.

Steve Grodzicki
Pickpocket Press
Sydney Australia
30 Mar 2020.

Banner Art copyright 2016 William McAusland, used with permission.

By becoming a patron, you'll instantly unlock access to 2 exclusive posts
By becoming a patron, you'll instantly unlock access to 2 exclusive posts

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