Pat Gann

Following3 Creators

Ways of Playing: LSD: Dream Emulator
May 22, 2015 08:53:10
Ways of Playing: LSD: Dream Emulator
sufficientlyhuman.com
http://sufficientlyhuman.com/archives/887
TW: There is some strobing and flashing in this video, and the field of vision in the game may cause some viewers discomfort.] Welcome to the debut installment of Ways of Playing, the new Sufficien...
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Ways of Playing: LSD: Dream Emulator

my very first critical lp video is up!

Lana Polansky

May 22, 2015 08:53:10

Notes on Oneiric Gardens: Watered in Retrospect
May 31, 2015 12:24:49
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Notes on Oneiric Gardens: Watered in Retrospect

http://sufficientlyhuman.com/archives/902 


I wrote a review in verse about Lillith Zone's Oneiric Gardens. 


The link is pasted in the body because Patreon's URL field is broken and if I try to use it the CMS won't let me save a post 

Lana Polansky

May 31, 2015 12:24:49

Beyond the Sea: Subtext and Environmental Storytelling in Ecco the Dolphin
June 1, 2015 03:58:51
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Lana Polansky

June 1, 2015 03:58:51

Pat Gann This is going to force me to play Ecco. Never did finish the Genesis title as a kid. And there are others on Saturn and/or Dreamcast, IIRC. Can't wait to read it!

June 1, 2015 12:11:17 · Reply

May 2015 Patreon supported
June 1, 2015 06:59:00
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Exploding Rabbit

June 1, 2015 06:59:00

June 18, 2015 09:57:50
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http://sufficientlyhuman.com/archives/953
Episode 7 of the Sufficiently Human Podcast is up!

Lana Polansky

June 18, 2015 09:57:50

June 30, 2015 07:05:51
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Sufficientlyhuman
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http://sufficientlyhuman.com/archives/963


New guest post! Game designer Lulu Blue muses on the empathetic storytelling of Majora's Mask. 

Lana Polansky

June 30, 2015 07:05:51

Notes on The Midas Project: The God Within Us
July 1, 2015 03:58:03
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Sufficientlyhuman
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Notes on The Midas Project: The God Within Us

http://sufficientlyhuman.com/archives/988

 

A close-reading review of eoeoeo344's dystopian sci-fi visual novel, The Midas Project, stylized as a short story.


Apologies for the delay on this. June was really brutal on me and it was tough to get back into the swing of things. I hope you enjoy the piece. 



Lana Polansky

July 1, 2015 03:58:03

June 2015 Patreon supported
July 1, 2015 06:59:00
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Exploding Rabbit

July 1, 2015 06:59:00

Guest Post: The Fate of a Nobody: An Absurd Reading of Kingdom Hearts II
July 16, 2015 02:27:57
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Sufficientlyhuman
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Guest Post: The Fate of a Nobody: An Absurd Reading of Kingdom Hearts II

http://sufficientlyhuman.com/archives/979


Brian Crimmins connects the tenets of Absurdism to the journey of Roxas in Kingdom Hearts 2

Lana Polansky

July 16, 2015 02:27:57

Against Flow
August 1, 2015 03:51:53
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Sufficientlyhuman
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Against Flow

http://sufficientlyhuman.com/archives/995

I short-ish rant about the obsession with "flow" and the tendency in games to pathologize subjective player experience and explain away "affect" as something which can be measured or tabulated. 

Lana Polansky

August 1, 2015 03:51:53

Notes on SURREALISTa: The Nostalgia of the Infinite
August 1, 2015 03:53:43
Notes on SURREALISTa: The Nostalgia of the Infinite
Sufficientlyhuman
http://sufficientlyhuman.com/archives/1004
This piece contains heavy spoilers!] It would feel like a categorical mistake to focus on SURREALISTa as a "puzzle platformer." Strictly speaking, it contains both the ludic devices of puzzle-solvi...
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Lana Polansky

August 1, 2015 03:53:43

July 2015 Patreon supported
August 1, 2015 06:59:00
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Exploding Rabbit

August 1, 2015 06:59:00

July 2015 Patreon supported
August 1, 2015 06:59:00
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William Strouse

August 1, 2015 06:59:00

On Genre and the Ludic Device
August 31, 2015 20:57:12
On Genre and the Ludic Device
Sufficientlyhuman
http://sufficientlyhuman.com/archives/1008
I've been wondering about genre labels like "first-person action-adventure procedural puzzle game with platforming elements" for some time now. I've been wondering if they describe anything in part...
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On Genre and the Ludic Device

http://sufficientlyhuman.com/archives/1008 i talk about alternatives to how we think of game genres 

Lana Polansky

August 31, 2015 20:57:12

August 31, 2015 21:27:19
Coherence and Dissonance
Sufficientlyhuman
http://sufficientlyhuman.com/archives/1006
It's about time I addressed this as an essay. When I mean to refer to a game's internal consistency, logic-or lack thereof-I say "(in)coherence." When I mean to refer to the unification of a game's...
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http://sufficientlyhuman.com/archives/1006 i talk about the difference between consonance/dissonance and coherence/incoherence and why that's important to understand. 

Lana Polansky

August 31, 2015 21:27:19

August 2015 Patreon supported
September 1, 2015 06:59:00
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Exploding Rabbit

September 1, 2015 06:59:00

August 2015 Patreon supported
September 1, 2015 06:59:00
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William Strouse

September 1, 2015 06:59:00

Guest Post: Theatre, Artifice, and the Flawed Emulation of Cinema
September 26, 2015 23:29:21
Guest Post: Theatre, Artifice, and the Flawed Emulation of Cinema
Sufficientlyhuman
http://sufficientlyhuman.com/archives/1035
Sufficiently Human's latest guest post comes to us from Chicago-based writer, artist, video producer, and Editor-in-Chief of clickbliss.net , Omar Elaasar. You can find him him on Twitter, Medium a...
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Guest Post: Theatre, Artifice, and the Flawed Emulation of Cinema

http://sufficientlyhuman.com/archives/1035


The great Omar Elaasar talks about theater, especially set and stage design, in the context of videogames. He asks how games can borrow from theater to achieve more expressive potential than simply copying piecemeal from film. 

Lana Polansky

September 26, 2015 23:29:21

It's Just a Ride
September 30, 2015 05:18:45
Sufficiently Human
Sufficientlyhuman
http://sufficientlyhuman.com/archives/1043
TW: This piece discusses death, trauma, claustrophobia, panic and anxiety.] There's this episode of The Twilight Zone called "The Hitch-hiker" from 1960 in which a woman named Nan Adams is driving ...
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It's Just a Ride

http://sufficientlyhuman.com/archives/1043


A piece on "rail" mechanics, horror games, and The Twilight Zone.

Lana Polansky

September 30, 2015 05:18:45

September 2015 Patreon supported
October 1, 2015 06:59:00
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Exploding Rabbit

October 1, 2015 06:59:00

September 2015 Patreon supported
October 1, 2015 06:59:00
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William Strouse

October 1, 2015 06:59:00

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