VEXTRO is creating VIDEOGAMES AND CRITICISM
7

patrons

$34
per month
can't promise anything. games are being developed and writing is being done and will be done infrequently. the point of this patreon was to fund an alternative game/arts/new media criticism website but it didn't pan out in time. I probably should close the patreon but I still wistfully have that goal as a thing that could happen maybe and I gotta at least pretend my dreams are possible. so first of all I'd recommend putting your patreon money toward someone else. otherwise the money goes toward vextro-as-a-website so if that's something that sounds worth putting your money into a void that gives little to no value back, by all means

Rewards
Pledge $1 or more per month
4 patrons
ideal zone. thanks, every dollar counts, as old people say. I mean it's true too
you'll get to see the illustrious patreon feed, I think? gamedev updates, poetry, and art will be posted there irregularly
Pledge $5 or more per month
2 patrons
get the extremely popular vextro games EARLY and FOR FREE. imagine how jealous, uh, the people without vextro games early, are going to feel, when you have them early. you might be thinking, aren't your games usually released for free?
...yes they are, but, also included will be post-mortems by vextro devs and whatever other extras, like the soundtrack or something

Pledge $15 or more per month
1 patron
request a game to be curated and written about in the vextro, uh, publication. what kinds of games we're looking for is covered in the patreon description. if you want to be illegal and submit your own game that's fine too. the standards are not that lax though, so um, the game can be declined. sorry in advance and willing to negotiate
Pledge $30 or more per month
0 patrons
make a weird vextro website related request, like if you want us to go into detail in a podcast game we didn't do justice, or make one of our post-mortems public (or do one for a game that doesn't have one). or interview you for press. or write about some pressing game news that we'd never do. idk sky's the limit really
not contract work though, just, site related shenanigans
Goals
$34 of $100 per month
stop using a wordpress template and start accepting freelance work. start becoming a "real" website
3 of 3
can't promise anything. games are being developed and writing is being done and will be done infrequently. the point of this patreon was to fund an alternative game/arts/new media criticism website but it didn't pan out in time. I probably should close the patreon but I still wistfully have that goal as a thing that could happen maybe and I gotta at least pretend my dreams are possible. so first of all I'd recommend putting your patreon money toward someone else. otherwise the money goes toward vextro-as-a-website so if that's something that sounds worth putting your money into a void that gives little to no value back, by all means

Recent posts by VEXTRO

Rewards
Pledge $1 or more per month
4 patrons
ideal zone. thanks, every dollar counts, as old people say. I mean it's true too
you'll get to see the illustrious patreon feed, I think? gamedev updates, poetry, and art will be posted there irregularly
Pledge $5 or more per month
2 patrons
get the extremely popular vextro games EARLY and FOR FREE. imagine how jealous, uh, the people without vextro games early, are going to feel, when you have them early. you might be thinking, aren't your games usually released for free?
...yes they are, but, also included will be post-mortems by vextro devs and whatever other extras, like the soundtrack or something

Pledge $15 or more per month
1 patron
request a game to be curated and written about in the vextro, uh, publication. what kinds of games we're looking for is covered in the patreon description. if you want to be illegal and submit your own game that's fine too. the standards are not that lax though, so um, the game can be declined. sorry in advance and willing to negotiate
Pledge $30 or more per month
0 patrons
make a weird vextro website related request, like if you want us to go into detail in a podcast game we didn't do justice, or make one of our post-mortems public (or do one for a game that doesn't have one). or interview you for press. or write about some pressing game news that we'd never do. idk sky's the limit really
not contract work though, just, site related shenanigans