William Kage is creating #SixEngine and #newSNESmusic
24

patrons

Update: 2018-11-01
 [Goal]: Monthly Content - REACHED!
Thanks to your generous support, the next update is scheduled for mid-November.

Introduction

Hi there! I'm a musician and programmer, creating all-new content in the style of FF6 and other SNES classics. My latest project, SixEngine, is an in-browser game engine with playable FF6 prequel scenarios, created entirely in Javascript:


Although I am creating FF6 content, the engine itself can be used for anything. The goal is to allow anyone to add retro gameplay to a website, making their own interactive content, even their own games.



Alongside this, I also produce new music in the style of SNES classics:


For 7 years, I've been creating content that celebrates the SNES sights and sounds of my childhood, and I'll continue to do so regardless of support & tips. Your pledge allows me to give these creations a higher priority -- to make more content, more frequently.

Thank you to everyone who has listened to my music over the years. The best part about creating new music and gameplay is sharing it with all of you. Thanks for checking this out! :)
Tiers
Lv.1 - Beta Supporter
$1 or more per month
  • Play all of the finished SixEngine content including Scenario #1
  • Access "Lv.1" posts with gameplay secrets
  • Pat yourself on the back for supporting development (THANK YOU!!!)

Note: Pledges are not required to play SixEngine; you may also request a free access code by sending me a private message via email.

Lv.5 - Alpha Supporter
$5 or more per month
  • Play additional content before release
  • Try out exclusive new features & items
  • Access "Lv.5" posts with upcoming content (may contain spoilers)
  • Pat yourself on the back for supporting development (THANK YOU!!!)

Note: Pledges are not required to play SixEngine; you may also request a free access code by sending me a private message via email.

Lv.10 - Sandbox Supporter
$10 or more per month
  • Try out the scenario editor (limited features at launch)
  • Make your own content (limited features at launch)
  • Access "Lv.10" posts with information on how to use SixEngine for your own storytelling
  • Pat yourself on the back for supporting development (THANK YOU!!!)

Note: Pledges are not required to play SixEngine; you may also request a free access code by sending me a private message via email. 

Goals
71% complete
Weekly Content: At this level, I can provide weekly updates which will primarily focus on SixEngine, but may also include new music, soundfonts, or other SNES content.
2 of 3
Update: 2018-11-01
 [Goal]: Monthly Content - REACHED!
Thanks to your generous support, the next update is scheduled for mid-November.

Introduction

Hi there! I'm a musician and programmer, creating all-new content in the style of FF6 and other SNES classics. My latest project, SixEngine, is an in-browser game engine with playable FF6 prequel scenarios, created entirely in Javascript:


Although I am creating FF6 content, the engine itself can be used for anything. The goal is to allow anyone to add retro gameplay to a website, making their own interactive content, even their own games.



Alongside this, I also produce new music in the style of SNES classics:


For 7 years, I've been creating content that celebrates the SNES sights and sounds of my childhood, and I'll continue to do so regardless of support & tips. Your pledge allows me to give these creations a higher priority -- to make more content, more frequently.

Thank you to everyone who has listened to my music over the years. The best part about creating new music and gameplay is sharing it with all of you. Thanks for checking this out! :)

Recent posts by William Kage

Tiers
Lv.1 - Beta Supporter
$1 or more per month
  • Play all of the finished SixEngine content including Scenario #1
  • Access "Lv.1" posts with gameplay secrets
  • Pat yourself on the back for supporting development (THANK YOU!!!)

Note: Pledges are not required to play SixEngine; you may also request a free access code by sending me a private message via email.

Lv.5 - Alpha Supporter
$5 or more per month
  • Play additional content before release
  • Try out exclusive new features & items
  • Access "Lv.5" posts with upcoming content (may contain spoilers)
  • Pat yourself on the back for supporting development (THANK YOU!!!)

Note: Pledges are not required to play SixEngine; you may also request a free access code by sending me a private message via email.

Lv.10 - Sandbox Supporter
$10 or more per month
  • Try out the scenario editor (limited features at launch)
  • Make your own content (limited features at launch)
  • Access "Lv.10" posts with information on how to use SixEngine for your own storytelling
  • Pat yourself on the back for supporting development (THANK YOU!!!)

Note: Pledges are not required to play SixEngine; you may also request a free access code by sending me a private message via email.