Creating Games & Mods

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About Mirsario

Heya! Thanks for checking out my Patreon page!

I'm Mirsario, a self-proclaimed game designer, programmer, pixel artist, and overall a beginner game developer, as well as, accidentally, a mod developer.
I've created this page just in case anyone who enjoyed my work would be kind enough to support me and my ongoing and future projects.

Speaking of that, here's some of the stuff I made...

A colossal mod for Terraria, which, instead of focusing on adding new content to the game, focuses on adding new gameplay mechanics and completely remaking existing ones.

A very unfinished (but still released) first person shooter, where time slows down as bullets (nails) fly close to you. It's been heavily inspired by games like Quake II and SUPERHOT and was made for ModDB's MAKEITSUPERHOT competition.

A gamemode for King Arthur's Gold, where evil giants with hammers throw grandpas at knights. Truly amazing game designing experience.
  • There's usually a server in the server browser with this mod running.

  • DissonanceFramework - Simple C# bindings for GLFW, OpenGL, OpenAL and DevIL.
  • DissonanceEngine - A Work-In-Progress cross-platform OpenGL game engine, written in pure C#.
  • SteamAudio.NET - An auto-generated C# / .NET wrapper for Valve's Steam Audio (Phonon)

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