The Leviathan Eternal

is creating Games.

Select a membership level

Level 1

$5
per month
Level 1:
- The good sensation of knowing you're a person and one of the people keeping me living.
- The ability to communicate with me about what you see, hear, and play of my work and be a part of my games creatively.

Level 2

$5
per month
Level 2:
- All of level 1's things.
- The ability to play large part games, when they are released.
- The ability to play whole games, when they are released.

Level 3

$10
per month
Level 3:
- All of levels 1-2's things.
- The ability to see the video part of the games' content I am doing work for, when work ends.
- The ability to hear the audio part of the games' content I am doing work for, when work ends.
- The ability to play small part games, when they are released.

4

patrons

$57

per month

About The Leviathan Eternal

I am a single person, creating games. What is given to me will be used to keep me living, so I can make progress with my projects. I love what I do, help me do more of it.

The list of my projects, past, present, and future, so you know what you're helping:

Site
Self explanatory, a site for my projects. Presently unavailable to the public (What's available is a minimal version). Will change in the near future.

Forum
Self explanatory, a forum for my projects. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.

Element
A data system, for all of my web projects and web game projects to use, including: The Site, the Forum, and Peace And War. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.

Power
A game system, for all of my game projects to use. Presently unavailable to the public. Will change in the near future (What's available of the Site is a minimal version. This will be available when that changes).

Veridissimilitude
Chances are high, if you are here and if you want to help my work, it is through this game you began your interest, which I'm spending the majority of my work time, creating.
The Final Fantasy games from the 1980s to the 1990s are the most similar things I know of, both how they are played and visually. I try my best to have it be unique and it is purposefully very challenging. If you haven't played it, try it at The Leviathan Eternal.

Lost Inside: 1 - Of Space
A spacecraft shooter, about exactly what the name says. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Virtual Velocity
A pseudo 2/3 dimensional racer, based inside of a virtuality. Presently unavailable to the public (Not enough has been done). Will change in the far future.

Matter
A puzzler, with a physics focus. Presently unavailable to the public (What's available of the Site is a minimal version. This will be available when that changes). Will change in the near future.

Anti Matter And Matter
A puzzler, with a physics focus. Presently unavailable to the public (Nothing for this has been done). Will change in the near future.

War And Peace
A multiple user text and turn based web browser game, about exactly what the name says, in which users compete and cooperate for the best ranks through month length games. Presently unavailable to the public (Nothing for this has been done). Will change in the far future.


Past - Done
Site (Unavailable to the public) - 0.2.1.0.
Power (Unavailable to the public) - 0.0.5.0.
Veridissimilitude - 0.1.9.0.
Veridissimilitude - 0.2.0.0.
Lost Inside: 1 - Of Space (Unavailable to the public) - 0.1.2.0.
Lost Inside: 1 - Of Space (Unavailable to the public) - 0.2.0.0.
Virtual Velocity (Unavailable to the public) - 0.0.3.0.
Matter (Unavailable to the public) - 0.1.0.0.

Present - Doing
Veridissimilitude - 0.2.1.0:
Redo all of the code.
Redo all of the experience.
Redo some of the video part of the content.
Redo all of the audio part of the content.
Add mouse input.
Add saving and loading.
Too many specific things to list (100s of changes).

Future - Do
Site - 0.2.2.0:
Clean the code.
Add a blackness behind of all of the text, to increase read/writeability.
Add a system for frames which avoids all of the problems with the HTML standardised version (The inability to link to child pages being the largest of many, which makes it difficult for search engines to map the Site right).
Site - 0.3.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the content.
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Forum - 0.1.0.0:
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Element - 0.1.0.0:
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Power - 0.0.6.0:
Add Power, Out, and Out Video cores, so the whole of what's required for external useage (The shape of things, all of the way through) is acquired.
Change cores' child relationships to allow for multiple ones.
Add parent relationships to cores, so their relationships are able to be transversed two ways.
Change Power to be made as its own step and not require being remade with each programme and game which uses it, so its code is safe for non The Leviathan Eternal people to use.
Power - 0.0.7.0:
Clean the code.
Finish all unfinished present abilities to do finitely more cases.
Generalise all ungeneralised present abilities to do infinitely more cases.
Subtract Microsoft Windows dependencies.
Change OpenGL useage to choose version and abilities.
Use SDL.
Add general mathematics abilities.
Add video, for: 1 dimension.
Add the ability to have video data in video memory (Presently only able to have video data in normal memory).
Add the ability to share data between media cores (Presently only video. For potentially large amounts of time less spent on loading/saving data).
Add the ability to have relationships between spacial media cores (Presently only video. For more complex animations).
Too many specific things to list (10s of changes).
Power - 0.0.8.0:
Add general inputs support.
Add specific inputs support, for: Keyboard and mouse.
Event handler, for: Event timing, event counting, concurrent events, and consecutive events.
Too many specific things to list (10s of changes).
Power - 0.1.0.0:
General physics abilities.
Add velocity, acceleration, and resistances (Static and dynamic) to spacial media cores.
Collision detection, for: Vertices and vertices, vertices and edges, vertices and polygons, edges and edges, edges and polygons, and polygons and polygons.
Gravity force, for: 1 dimension, 2 dimensions, and 3 dimensions and constant, linear, and exponential.
Too many specific things to list (10s of changes).
Veridissimilitude - 0.2.2.0:
Port the code from Oracle Java to Power and C++.
Lost Inside: 1 - Space - 0.2.1.0:
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Do some of the video part of the content.
Do some of the audio part of the content.
Add mouse input.
Too many specific things to list (10s of changes).
Lost Inside: 1 - Space - 0.2.2.0:
Port the code from Adobe Flash and Adobe ActionScript to Power and C++.
Lost Inside: 1 - Space - 0.3.0.0:
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Redo all of the audio part of the content.
Add multiple user mode, for: Single computer and multiple computers.
Too many specific things to list (100s of changes).
Virtual Velocity - 0.1.0.0:
Port the code from Adobe Flash and Adobe ActionScript to Power and C++.
Redo all of the code.
Redo all of the experience.
Do some of the video part of the content, for: The game and race states, an unknown number craft, and an unknown number of tracks.
Do some of the audio part of the content.
Add mouse input.
Add multiple user mode, for: Single computer and multiple computers.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (100s of changes).
Matter - 0.2.0.0:
Port the code from Adobe Flash and Adobe ActionScript to Power and C++.
Redo all of the code.
Redo all of the experience.
Redo all of the video part of the content.
Do all of the video part of the content.
Do all of the audio part of the content.
Add menus and options within them.
Show more than 1 highest score.
Centre the user's circle.
Change physics to better, by fixing all which is wrong with them.
Add keyboard input.
Change mouse input to better, by balancing it so movement speed is limited by a circular range around the user's circle.
Spawn enemy circles outside of the visible area, so they can't spawn on the user's circle and cause a lose state.
Colour enemy circles, so it's easier to know which are safe (Blue) and dangerous (Red).
Change the user's circle if the user's points change and scale everything to keep the user's circle visibly the same size (Everything else should appear smaller and nearer if this happens).
Add multiple user mode, for: Single computer and multiple computers.
Too many specific things to list (1s of changes).
Anti Matter And Matter - 0.1.0.0:
Do all of the code.
Do all of the experience.
Do all of the video part of the content.
Do all of the audio part of the content.
Too many specific things to list (1s of changes).
War And Peace - 0.1.0.0:
Use Element.
Do the minimum amount of what's needed to be wholy useable.
Too many specific things to list (10s of changes).
Goals
$56.53 of $2,000 per month
The ability to do what I love, the whole of the time.
1 of 6
By becoming a patron, you'll instantly unlock access to 19 exclusive posts
19
Writings
By becoming a patron, you'll instantly unlock access to 19 exclusive posts
19
Writings

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