Creating production-proven tools & feature film VFX tutorials for Houdini

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animatrix fan

per month
  • Access to my custom Houdini production tools I continually create and refine in production as well as some of my teammates
  • Code based tools: OpenCL, VEX, Python, C++
  • Example scenes
  • Access to my custom setups and R&D scenes
  • Same day publish/updates for existing tools
  • Discount codes for high-end paid tutorials, proportional to lifetime support.

Pragmatic VFX

per month
  • Exclusive content and samples from high-end paid tutorials.
  • Higher discount codes for high-end paid tutorials, proportional to lifetime support.
  • Demo reel reviewing and advice to increase chances to get hired by top VFX studios in the world.
  • Plus all previous rewards



About animatrix

Hi, I am a Senior FX Technical Director @ Industrial Light & Magic. Most people know me by the alias animatrix. Some of my visual effects credits include

The Lord of the Rings: The Rings of Power [2022]
Marvel Eternals [2021]
Star Wars: The Rise of Skywalker [2019]
Godzilla vs. Kong [2020]
Maleficent: Mistress of Evil [2019]
Dumbo [2019]
Shazam! [2019]
X-Men: Dark Phoenix [2019]
Aquaman [2018]
The Nutcracker and the Four Realms [2018]
Justice League [2017]
Jumanji: Welcome to the Jungle [2017]
Alien: Covenant [2017]
Pirates of the Caribbean: Dead Men Tell No Tales [2017]
X-Men: Apocalypse [2016]

When I am not doing shot work, I like creating fast and efficient FX tools for Houdini to push the boundaries of what's possible, or solve production problems easier and/or faster.

I have a strong background in real-time graphics programming (EA's Frostbite Engine) that allows me to create highly generic, robust and performant production-oriented operators that can be used to create extremely sophisticated setups to create brilliant shots for the silver screen.

I also create Houdini tutorials with a strong applied focus on high-end feature film visual effects production. My first tutorial Pragmatic VEX: Volume 1 is available now!

Pragmatic VEX series is aimed to increase the technical capacity of the artists and TDs which will allow them to tackle more complex production shots with complete control and ease by acquiring a deeper technical understanding of how things work in Houdini at the lowest level.

You can see some of my other works on my vimeo channel.
30 - reached! patrons
I will commit the time & effort sharing my tools consistently once I reach 30 people and keep posting updates as they become available.
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By becoming a patron, you'll instantly unlock access to 120 exclusive posts
By becoming a patron, you'll instantly unlock access to 120 exclusive posts

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