
Allison Shabet
Allison Shabet
Select a membership level
Comic Supporters
The base level monthly pledge. All patrons will have access to the Art Journal: every week I am making artwork, and every Friday I will share what I've created that week- whether it's finished or not- and post a write-up about what I'm making, what my goals are and what my thought processes are towards reaching those goals. I'm a very prolific artist with a fondness for lighting, space, depth and motion, so I'll have interesting thoughts for both non-artists and artists alike to read- you're welcome to adopt any tricks you might learn here for your own work! This is a weekly open studio and everyone is invited.
Comic Supporters get a special role on the Lucky Raven Discord server.
Game Enthusiasts
The Games Tier pledge. Patrons at this level and above will have access to the Developer's Log in addition to the art journal above: The Dead Winter video game isn't a new idea, it's been in planning for many years so a lot of the foundation work has already been done and there is a lot to talk about! In the Dev Log we'll discuss what the game is about, what our goals are, what mechanical elements we want to include in the game, how we want to challenge players, what tools we plan to give them to meet those challenges and more. Additionally, as development continues we'll be chronicling the ups and downs of building our first video game- we don't expect everything to go off without a hitch and we've already reworked some problem elements, and all of that will be covered here too.
Game supporters have access to a special role on the Lucky Raven Discord server.
Backstage Pass
Games Tier Beta patrons receive all of the above and are also welcome to access Alpha and Beta builds of the game. We're not planning on having the popular Early Access model but there are planned times where we will need help stress-testing the game, seeing how the code runs on different machines, what computers can handle how many elements on-screen at once and whether one gameplay element or another is proving too easy or too difficult for players. All Games patrons will be invited to play these builds and submit feedback if they'd like.
Patrons at this level have access to a special Discord role- you can read the game development channel and see the game being built in real-time.
Producers
Shooting Stars
Comic Supporters
The base level monthly pledge. All patrons will have access to the Art Journal: every week I am making artwork, and every Friday I will share what I've created that week- whether it's finished or not- and post a write-up about what I'm making, what my goals are and what my thought processes are towards reaching those goals. I'm a very prolific artist with a fondness for lighting, space, depth and motion, so I'll have interesting thoughts for both non-artists and artists alike to read- you're welcome to adopt any tricks you might learn here for your own work! This is a weekly open studio and everyone is invited.
Comic Supporters get a special role on the Lucky Raven Discord server.
Game Enthusiasts
The Games Tier pledge. Patrons at this level and above will have access to the Developer's Log in addition to the art journal above: The Dead Winter video game isn't a new idea, it's been in planning for many years so a lot of the foundation work has already been done and there is a lot to talk about! In the Dev Log we'll discuss what the game is about, what our goals are, what mechanical elements we want to include in the game, how we want to challenge players, what tools we plan to give them to meet those challenges and more. Additionally, as development continues we'll be chronicling the ups and downs of building our first video game- we don't expect everything to go off without a hitch and we've already reworked some problem elements, and all of that will be covered here too.
Game supporters have access to a special role on the Lucky Raven Discord server.
Backstage Pass
Games Tier Beta patrons receive all of the above and are also welcome to access Alpha and Beta builds of the game. We're not planning on having the popular Early Access model but there are planned times where we will need help stress-testing the game, seeing how the code runs on different machines, what computers can handle how many elements on-screen at once and whether one gameplay element or another is proving too easy or too difficult for players. All Games patrons will be invited to play these builds and submit feedback if they'd like.
Patrons at this level have access to a special Discord role- you can read the game development channel and see the game being built in real-time.
154
patrons$662
per monthAbout Allison Shabet
Goals
A cost of living goal, at this goal I can ensure I'll be able to continue working on this project unimpeded.